Apple’s installed base passed more than 2.5 billion active devices worldwide. That base hit a new all-time high across all major product categories and geographic segments in the quarter ended June 27, 2026, and the hardware is only the entry point.
Apple closed fiscal 2025 with revenue reaching $416 billion, including $109,158 million in services revenue. The App Store ecosystem facilitated over $1.4 trillion in developer billings and sales in 2025. The iPhone ecosystem statistics below map the orbit around the handset: what the base earns per device, where App Store money actually flows, how many Apple devices one customer owns, and which parts never took hold.
Key Takeaways
- Services revenue works out to roughly $43.66 per active device per year, which makes each iPhone sale the entry fee for a recurring-revenue relationship rather than a one-time transaction.
- In-app advertising billings of $151 billion ran ahead of the $149 billion in digital goods and services that Apple actually commissions, so the larger of the two flows earns Apple nothing directly.
- Apple counts about 0.6 paid subscriptions for every active device, a density figure the headline installed-base number hides.
- Depth beats breadth inside the ecosystem: 38% of Apple customers own an iPhone, an iPad and a Mac, while Apple TV has reached a little more than one-quarter of them.
- Apple took 20.1% of global smartphone shipments in the second quarter of 2026 while the overall market fell 6.7%, per IDC.
- Only 12% of new US iPhone buyers in the March 2026 quarter arrived from an Android smartphone, per CIRP, so growth now depends on upgrades rather than switchers.
- Apple’s June-quarter revenue of $109.4 billion arrived in a year IDC expects worldwide smartphone shipments to fall 13.9%.
Editor’s Choice
- Active devices: more than 2.5 billion worldwide as of Q1 FY2026, a base Apple says keeps setting records.
- FY2025 revenue: $416 billion, with iPhone contributing $209,586 million.
- App Store ecosystem: $1.4 trillion in 2025 billings and sales, over 90% of it commission-free.
- Paid subscriptions: 1.5 billion across Apple platforms as of July 2026, up from 1 billion in 2023.
- Weekly App Store users: over 850 million across 175 countries and regions.
- Developer earnings: more than $550 billion paid since 2008.
- Q3 FY2026 services revenue: $30,739 million, a June-quarter record.
iPhone Ecosystem Statistics: Size and Active Devices
- Apple’s installed base holds more than 2.5 billion active devices, the figure Tim Cook disclosed alongside the December 2025 quarter.
- The installed base reached a new all-time high across all major product categories and geographic segments in the June 2026 quarter, per CFO Kevan Parekh.
- Apple booked $364,357 million in total net sales across the first nine months of fiscal 2026, against $313,695 million in the same period a year earlier.
- June-quarter revenue reached $109.4 billion, up 16% year over year, with company gross margin of 50.1%.
- The App Store alone saw over 850 million average weekly users spanning 175 countries and regions, which is the engagement layer sitting on top of that hardware base.
| Ecosystem measure | Latest figure | Period |
|---|---|---|
| Active devices in installed base | more than 2.5 billion | Q1 FY2026 |
| Total net sales, nine months | $364,357 million | FY2026 year to date |
| Services revenue, fiscal year | $109,158 million | FY2025 |
| App Store ecosystem billings and sales | $1.4 trillion | Calendar 2025 |
| Paid subscriptions | 1.5 billion | July 2026 |
| Average weekly App Store users | over 850 million | Calendar 2025 |
Source: Apple newsroom releases and consolidated financial statements, FY2025 to FY2026 Q3; Analysis Group App Store study 2026
What counts as the iPhone ecosystem?
The iPhone ecosystem covers the hardware, software, and services that only work well together: the handset itself, the iPad and Mac that share an Apple Account, accessories such as Apple Watch and AirPods, and the services layer of App Store, iCloud, Apple Pay, and subscriptions. Apple counts all of it as one installed base of more than 2.5 billion active devices.
About This Data
- Sources: 25 captured sources, of which 15 are Tier 1 primary (Apple newsroom releases and consolidated financial statements), 9 Tier 2 industry (IDC tracker data, CIRP survey publications), and 1 Tier 3 secondary traced back to Apple’s own earnings call.
- Window: publications from October 2025 through September 2026.
- Selection bar: a source qualified only if it published the figure itself rather than restating another outlet.
- Refresh: reviewed on a rolling basis, updated when these sources publish new editions.
Apple Revenue by Product Category
- iPhone generated $209,586 million in fiscal 2025, set against total net sales of $416,161 million.
- Services followed at $109,158 million, making it the only other category above $100 billion.
- Wearables, Home and Accessories brought in $35,686 million, Mac $33,708 million, and iPad $28,023 million in the same fiscal year.
- The category order held into fiscal 2026: iPhone reached $196,515 million across the first nine months against Services at $91,728 million.
- Mac revenue over those nine months rose to $27,137 million from $24,982 million a year earlier, the fastest-growing hardware line outside iPhone.
Read the split as a funnel rather than a product mix. Four of the five lines exist because the fifth one sold first. For the corporate view of those totals, our Apple corporate revenue data tracks the same fiscal-year series across segments.
Recent Developments
- September 2026: Apple introduced iPhone Duo, the first foldable iPhone, with a 7.6-inch inner display and a 5.4-inch outer display.
- September 2026: iPhone 18 Pro and iPhone 18 Pro Max arrived with a 48MP Fusion Main camera with variable aperture, running iOS 27.
- September 2026: John Ternus became Apple’s chief executive officer, with Tim Cook moving to executive chairman of the board.
- July 2026: Apple reported June-quarter records for total company revenue and EPS, with revenue of $109.4 billion, and Cook said Apple has 1.5 billion paid subscriptions.
- July 2026: IDC put Apple at 55.8 million units and a 20.1% share for the second quarter of 2026, up 15.3% year over year.
- June 2026: Apple announced the global App Store ecosystem facilitated over $1.4 trillion in developer billings and sales in 2025.
- May 2026: Apple reported the App Store stopped over $2.2 billion in potentially fraudulent transactions in 2025.
Services Revenue and the Subscription Engine
- Services revenue reached $109,158 million in fiscal 2025, the largest non-hardware line in the business.
- The June 2026 quarter brought $30,739 million in services revenue against $27,423 million a year earlier.
- Cook said Apple has 1.5 billion paid subscriptions, which includes iCloud as well as app subscriptions in the App Store for which Apple takes a cut, and Apple passed 1 billion subscriptions back in 2023.
- Services revenue divides to roughly $43.66 per active device per year across an installed base of more than 2.5 billion.
- Paid subscriptions run at about 0.6 per active device on the same basis.
- Services revenue grew 12% during the quarter to over $30 billion, with growth from advertising, App Store, AppleCare warranties, music, video, cloud services, and payment services.
By the numbers: Apple’s services line reached $30,739 million in the June 2026 quarter, against $109,158 million for all of fiscal 2025. Spread across an installed base above 2.5 billion devices, that is a per-device annuity of roughly $43.66 a year, earned without selling another handset.
Across our platform statistics coverage, the same pattern keeps showing up: once a base matures, revenue per user carries the story that user growth used to tell. Apple’s services line is the cleanest example in consumer tech.
App Store Ecosystem Billings in 2025
- The global App Store ecosystem facilitated over $1.4 trillion in developer billings and sales in 2025, according to a study by economists at Analysis Group.
- For more than 90% of those billings and sales, developers did not pay any commission to Apple.
- Sales of physical goods and services accounted for $1.1 trillion, fueled by grocery, food delivery and pickup, general retail, and travel.
- Digital goods and services billings totaled $149 billion, while in-app advertising revenue from ads placed by developers reached $151 billion.
- Advertising therefore ran $2 billion ahead of the digital-goods slice Apple commissions.
- More than 40 of the top 100 apps featured consumer-facing AI capabilities in 2025, and those apps saw stronger billing growth than other top 100 apps.
- Developers have earned more than $550 billion on the platform since 2008.
The composition matters more than the headline. Commission applies to the digital slice, so the fastest-compounding money in the App Store ecosystem now moves through channels Apple does not tax, and in-app advertising is the clearest case of that.
Why it matters: Physical goods moved $1.1 trillion through App Store apps in 2025, per Analysis Group, against $149 billion in commissionable digital goods. Regulatory arguments about the App Store’s commission therefore address a minority of the ecosystem’s actual flow, which reframes what a commission remedy would change.
iPhone Shipments and Global Market Share
- Apple shipped 55.8 million units for a 20.1% share in the second quarter of 2026, up 15.3% year over year.
- The global smartphone market shrank 6.7% year-on-year to 277.5 million units in that quarter, per IDC’s preliminary tracker data.
- Samsung led on volume with 62.7 million units and 22.6% share, while Xiaomi fell 26.3% to 31.2 million.
- Apple took 18.1% of China’s smartphone shipments, up from 13.9% a year earlier, with 24.4% year-over-year growth.
- China’s own market fell 4.3% to roughly 66 million units, its fifth straight quarter of decline.
- Memory costs are up nearly 300% from a year ago and now account for over 65% of the bill of materials at the low end, per IDC’s Nabila Popal, which is squeezing the budget tier Apple does not compete in.
Unit-level detail by model and generation sits in our iPhone unit shipment data, and the competitive half of the picture belongs to the Android platform, which absorbed most of the quarter’s contraction.
Device Ownership Inside the Ecosystem
- iPhone remains the most dominant product, with 90% of recent Apple customers owning one, per CIRP’s survey of Apple customers.
- iPads are next, with 75% owning one, while Mac computers reach 47% of recent Apple customers.
- CIRP estimates 38% of Apple customers own all three core devices: an iPhone, an iPad and a Mac.
- Those three-device owners are about one-third more likely to use Apple Music than one- and two-device owners, and about 10% more of them pay for upgraded iCloud storage.
- Among iPhone buyers, 40% own some sort of smartwatch or fitness tracker, and for 85% of them it is an Apple Watch.
- Apple TV has reached a little more than one-quarter of Apple customers, and HomePod sits at a little less than half of that level.
Our consumer loyalty coverage across Apple, Samsung and gaming platforms points the same way: ecosystem investment predicts retention better than satisfaction scores do. The three-device household is the one that almost never leaves. Headcount behind that product range is tracked separately in our Apple workforce data.
What are the downsides of the Apple ecosystem?
The measurable downside is concentration. A customer who owns three Apple devices has three replacement costs tied to one vendor’s pricing and one software roadmap, and Apple’s weakest categories show the limit of that pull, with HomePod at a little less than half of Apple TV’s roughly one-quarter penetration. Buyers in those categories get less choice inside the ecosystem than outside it.
iPhone Loyalty and Android Switching
- 12% of new US iPhone buyers in the March 2026 quarter reported moving from an Android smartphone, per CIRP’s quarterly buyer survey.
- The rate of switching from Android to iPhone has settled at 11-15% of new iPhone buyers in the past few years.
- Current iPhone 17 models accounted for an unprecedented 82% of sales, the highest share CIRP has recorded for current models in a March quarter.
- Five of the seven models on sale were released in the past ten months, including the iPhone 17e, which came to market on March 11, 2026.
- Only two legacy models, the 2024 iPhone 16 and 16 Plus, were still sold new.
| Buyer metric | Latest reading | Basis |
|---|---|---|
| Switched from Android | 12% | US buyers, March 2026 quarter |
| Multi-year switching range | 11-15% | US buyers, recent years |
| Bought a current model | 82% | US sales mix, March 2026 quarter |
| Models released within ten months | 5 of 7 | Lineup as of March 2026 |
| Legacy models still sold new | 2 | Lineup as of March 2026 |
Source: CIRP quarterly iPhone buyer surveys, 2026
A lineup where most buyers take the newest model behaves differently from one where discounts drive volume, and it interacts with lengthening smartphone-replacement cycles: fewer purchases, higher value each time.
Apple Pay and the Wallet Layer
- Apple Pay is now available in 89 markets, with more than 11,000 banks and network partners, including more than 20 local payment networks.
- Apple Pay eliminated well over $1 billion in fraud globally over the past year, according to Apple data as well as industry data.
- The service generated more than $100 billion in incremental merchant sales globally over the same period.
- Purchases made through Apple Pay significantly outpaced the overall growth in consumer spending levels during the peak holiday shopping period in November and December.
- Shazam generated over 1 billion recognitions per month in 2025, one of several services that ride the same account layer.
| Apple Pay measure | 2025 figure |
|---|---|
| Markets available | 89 |
| Bank and network partners | more than 11,000 |
| Local payment networks | more than 20 |
| Fraud eliminated | well over $1 billion |
| Incremental merchant sales | more than $100 billion |
Source: Apple services year in review, January 2026
Payments are where the ecosystem stops being a media story and starts being infrastructure, which is why Apple Pay reach tracks closely with the installed base rather than with handset sales.
App Store Trust and Fraud Prevention
- The App Store stopped over $2.2 billion in potentially fraudulent transactions in 2025.
- Apple blocked more than 1.1 billion fraudulent customer account creations over the year.
- App Review covered more than 9.1 million App Store submissions, with over 2 million rejected for failing to meet Apple’s standards.
- Apple processed more than 1.3 billion ratings and reviews and blocked nearly 195 million fraudulent ones.
- More than 138,000 fraudulent developer enrollments were rejected, and 28,000 illegitimate apps were detected and blocked on pirate storefronts.
| Trust and safety measure | 2025 figure |
|---|---|
| Fraudulent transactions stopped | over $2.2 billion |
| Fraudulent account creations rejected | more than 1.1 billion |
| App submissions reviewed | more than 9.1 million |
| App submissions rejected | more than 2 million |
| Fraudulent ratings and reviews blocked | nearly 195 million |
| Fraudulent developer enrollments rejected | more than 138,000 |
Source: Apple App Store fraud prevention report, May 2026
Worth noting: Apple’s review layer processed more than 9.1 million app submissions in 2025 and rejected over 2 million of them. Screening at that ratio helps reduce the volume of malicious apps reaching users, though it cannot rule out a bad actor clearing review, which is why the account and payment defenses run alongside it.
Ecosystem Revenue by Region
- The Americas produced $45,781 million in the June 2026 quarter, up from $41,198 million a year earlier.
- Europe contributed $29,395 million and Greater China $18,816 million in the same quarter.
- Japan added $6,554 million and the Rest of Asia Pacific $8,871 million.
- Greater China’s nine-month total reached $64,839 million against $49,884 million a year earlier, the sharpest regional swing in the fiscal year.
- App Store billings and sales have more than doubled in China and more than tripled in the U.S. and Europe over the last six years.
iPhone Pricing and the 2026 Lineup
- iPhone 18 Pro starts at $1,199 and iPhone 18 Pro Max at $1,299 in the US, both in 256GB through 2TB capacities.
- iPhone Duo, the first foldable iPhone, starts at $1,999, with a 7.6-inch inner display and a 5.4-inch outer display.
- The closed 5.4-inch display delivers 90% of the screen area of the iPhone 18 Pro in a compact, pocketable design.
- Apple Trade In credits customers $175 to $885 instantly for an iPhone 13 or later, which softens the step up in list price.
- Apple previewed iOS 27 with the next generation of Apple Intelligence and Siri AI at its Worldwide Developers Conference, and the new Pro models ship with both.
The 2026 Smartphone Market Backdrop
- IDC forecasts worldwide smartphone shipments to decline 13.9% year-on-year in 2026 to 1.09 billion units, the steepest annual contraction in smartphone history.
- Average selling price is being pushed to a record $550, up $100 from last year.
- Apple’s own forecast improved from an 8.1% decline to 5.2% in 2026, while Android as a whole is forecast to see a 21% drop.
- IDC’s Francisco Jeronimo said iOS will deliver its highest annual share ever, at 22%, in the same year the market records its steepest decline.
- Foldables are forecast to grow 20% year-on-year in 2026, the segment Apple entered in the second half of the year.
| 2026 forecast measure | Value |
|---|---|
| Worldwide shipments | 1.09 billion units |
| Worldwide shipment change | -13.9% |
| Record average selling price | $550 |
| Apple shipment change | -5.2% |
| iOS share of shipments | 22% |
| Foldable category growth | +20% |
Source: IDC Worldwide Quarterly Mobile Phone Tracker forecast, May 2026
A contracting market that concentrates value at the top is the condition an ecosystem business is built for. The install base keeps paying whether or not the year is a good one for handset volume. Corporate-level context for Apple covers the rest of the company’s exposure to that cycle.
Is It Worth Staying in the Apple Ecosystem?
The data answers a narrower version of the question: customers who go deeper use more. CIRP estimates 38% of Apple customers own an iPhone, an iPad, and a Mac, and those three-device owners are about one-third more likely to use Apple Music. Value follows usage rather than brand attachment, so the calculation turns on how many of those services a household already pays for and whether the accessory layer is in use.
The counterweight is pricing exposure. A current Pro model now starts at $1,199, and replacement costs arrive across several device categories rather than one. SQ Magazine does not make purchase recommendations; the useful test is whether the shared-account features get used often enough to justify the concentration.
How Hard Is It to Leave the Apple Ecosystem?
Departures are rare enough to be measurable. CIRP’s quarterly survey puts Android-to-iPhone switching at 12% of new US iPhone buyers in the March 2026 quarter, within an 11-15% band in recent years, and the reverse flow is small enough that Apple’s growth now depends mostly on its own upgraders. Friction is practical rather than technical: purchased apps, subscriptions billed through the App Store, iCloud data, and accessory pairings are per-account rather than per-device.
The exit cost scales with device count. With 90% of recent Apple customers on an iPhone and 75% also holding an iPad, leaving usually means replacing two or three devices at once rather than one, which is what makes the switching rate so stable year to year.
Conclusion
Apple’s installed base of more than 2.5 billion active devices anchors every other figure here. It converts $109,158 million of fiscal 2025 services revenue into roughly $43.66 per device per year, sits under 1.5 billion paid subscriptions, and underwrites an App Store ecosystem that facilitated over $1.4 trillion in 2025, more than 90% commission-free. Analysts and developers can read that base three ways: a hardware fleet, a payments network, a subscription book.
The pressure point is not demand. IDC forecasts worldwide smartphone shipments to decline 13.9% while iOS delivers its highest annual share ever, at 22%, and CIRP puts Android-to-iPhone switching at 12% of new US iPhone buyers in the March 2026 quarter. An ecosystem that grows by deepening rather than widening earns more per device each year and gets harder to expand at the same time.
































































