• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar
  • Skip to footer
Sq Magazine LogoSQ Magazine

Smarter Insights for a Fast-Moving Digital World

  • Latest News
  • Statistics
  • About
  • Contact
  • Subscribe
Subscribe
Sq Magazine Logo
  • The Tech Index
  • Internet
  • Technology
  • AI
  • Gaming
Subscribe
Home » Gaming

Roblox Game Creation and Monetization Statistics 2026: How Creators Are Earning Big

Published on: August 2025 • Last Updated: September 4, 2026
Robert A. Lee
Written By
Robert A. Lee
Robert A. Lee
Senior Editor • 461 Articles
Robert A. Lee is a journalist at SQ Magazine who unpacks the fast-moving worlds of gaming and internet trends. He tracks everything from maj...
LATEST POSTS:
The Growing Role of Device Fingerprinting in Cybersecurity
Mobile Proxy Networks: Architecture and Use Cases
NAKIVO Backup for Microsoft 365: An In-Depth Look at Reliability, Pricing and Performance
Barry Elad
Reviewed By
Barry Elad
Barry Elad
Founder & Senior Journalist • 745 Articles
Barry Elad is a seasoned journalist and analyst specializing in finance, technology, AI, and founder of SQ Magazine. He explores the world o...
LATEST POSTS:
Gemini 4 Argon Launched by Google With Cybersecurity Features
Meta Disputes Claim Muse AI Read Private Messages
OpenAI Launches Dots Agents and GPT-6.1 Sol at DevDay 2026
Roblox Game Creation and Monetization Statistics How Creators Are Earning Big
As Featured In
The New York Times LogoForbes LogoWired LogoDeloitte LogoResearch.com Logo
Share on LinkedIn ChatGPT Perplexity Share on X Share on Facebook

This report has been updated 3 times. Last updated on September 4, 2026

  • Sep 2026: Refreshed all headline figures against Roblox Corporation's Q2 2025, Q1 2026, and Q2 2026 shareholder letters plus the Annual Economic Impact Report published September 2025
  • Sep 2026: Added new H2 on AI-assisted development adoption covering the 95% timeline-acceleration figure and Studio Assistant use among the Top 1,000 creators
  • Sep 2026: Added quarterly DevEx fee trajectory section showing the $423 million Q1 2026 to $363 million Q2 2026 sequential compression
  • Sep 2026: Updated DevEx rates section to reflect the September 5, 2025 rate change to $0.0038 per Earned Robux and the $0.0054 US 18+ rate
  • Sep 2026: Replaced sources.yaml with 6 primary Roblox Corporation sources including two SEC-filed shareholder letters; dropped secondary-media citations
  • Sep 2026: Revised the title, dropping the superlative suffix from 15 words down to 8

Roblox game creation and monetization statistics for 2026 confirm the platform’s creator economy has crossed a new order of magnitude. Roblox creators earned over $1 billion globally from March 2024 to March 2025, a year-over-year increase of more than 31%, through the DevEx Program. The platform closed Q2 2026 with nearly 4% of global gaming revenue running through Roblox.

This data view compiles DevEx exchange rates, quarterly creator fees, top-cohort earnings, age-check monetization multiplier, and AI-assisted development adoption from Roblox Corporation’s investor filings with the US Securities and Exchange Commission and the company’s Annual Economic Impact Report.

Key Takeaways

  • Roblox creators earned over $1 billion globally from March 2024 to March 2025, with the DevEx cohort growing year over year at more than 31%.
  • The standard DevEx exchange rate is $0.0038 per 1 Earned Robux, which comes out to $114 for 30,000 Earned Robux.
  • A higher $0.0054 rate applies to eligible in-game purchases from U.S. players who have verified their age as at least 18 years old through facial age estimation or government ID.
  • Q2 2026 Developer Exchange fees totaled $363 million, growing 15% year over year after a Q1 2026 print of $423 million, up 50% year over year.
  • Daily active users reached 132 million in Q1 2026, up 35% year over year, and moderated to 123 million, up 10% year over year the following quarter.
  • By the end of Q2 2026, 57% of global DAUs had age-checked, and O18 users represented 27% of the age-checked cohort.
  • Among Roblox creators surveyed on AI-assisted development, 95% said AI speeds up their timeline.

Editor’s Choice

  • Q2 2025 bookings were $1,437.6 million, up 51% year over year on a reported basis.
  • Q2 2025 hours engaged were 27.4 billion, up 58% year over year, with average bookings per DAU of $12.86.
  • The top 10 Roblox developers in 2024 averaged $33.9 million in earnings each, up over 450% since 2019.
  • The top 100 developers averaged $6 million, and the top 1,000 developers averaged $820,000 in 2024.
  • Q1 2026 monthly unique payers reached 31 million, up 52% year over year.
  • Non-U.S./Canada DAUs grew 40% year over year in Q1 2026, while U.S. and Canada DAUs grew 17%.
  • Nearly 50% of the Top 1,000 creators on Roblox leverage Studio Assistant or Model Context as part of their development workflow.

Roblox Game Creation and Monetization Statistics: Creator Payout Trajectory

  • Roblox creators earned over $1 billion globally from March 2024 to March 2025 through the DevEx Program, a year-over-year increase of more than 31%.
  • The Q1 2026 shareholder letter reported $423 million in Developer Exchange fees, up 50% year over year.
  • Q2 2026 DevEx fees came in at $363 million, up 15% year over year, a sequential step-down from the Q1 record.
  • Roblox contributed approximately 22,000 full-time job equivalents and $1.62 billion in GDP to the U.S. economy between 2017 and 2024, according to Nordicity’s analysis for the company.
  • Roblox creators contributed $416 million in tax revenue over the same eight-year period.

About This Data

Figures on this page were compiled from six primary Roblox Corporation sources: three shareholder letters filed with the U.S. Securities and Exchange Commission (Q2 2025, Q1 2026, and Q2 2026), the Roblox Creator Hub DevEx documentation, the Roblox Help Center DevEx information page, and the Annual Roblox Economic Impact Report published in September 2025. All figures are refreshed when Roblox publishes new quarterly disclosures.

Reporting periodMetricValueYear-over-year change
Mar 2024 to Mar 2025Total DevEx creator earnings$1.0 billion++31%
Q1 2026DevEx fees (quarterly)$423 million+50%
Q2 2026DevEx fees (quarterly)$363 million+15%
2017 to 2024US GDP contribution$1.62 billioneight-year cumulative
2017 to 2024US tax revenue contributed by creators$416 millioneight-year cumulative

Source: Roblox Corporation Annual Economic Impact Report (September 2025) and Q1/Q2 2026 shareholder letters.

Key finding: Roblox creators earned over $1 billion globally from March 2024 to March 2025 through the DevEx Program, and the program’s US GDP contribution reached $445 million in 2024 alone, up 29% from 2023.

Newsletter
Don’t chase tech news. We track it for you.

One weekly briefing with the launches, AI developments, and breaches that matter. No filler.

DevEx Exchange Rates: Standard vs U.S. 18+

  • The standard DevEx exchange rate is $0.0038 per 1 Earned Robux, which comes out to $114 for 30,000 Earned Robux.
  • A higher rate of $0.0054 applies to eligible Earned Robux from purchases of developer products, passes, subscriptions, and private servers made by U.S. players who have verified their age as at least 18.
  • Age verification uses either facial age estimation or government ID.
  • The minimum cash-out threshold is 30,000 Earned Robux, and creators must be at least 13 years old with a valid W-9 (U.S.) or W-8 (non-U.S.) tax form on file.
  • The 42% premium of the 18+ rate over the standard rate is Roblox’s economic reward for age-verified in-game spend.
DevEx rate tierUSD per Earned RobuxUSD for 30,000 Earned Robux
Standard rate0.0038114
US 18+ eligible spend0.0054162

Source: Roblox Creator Hub DevEx Documentation and Help Center, 2025

Recent Developments

  • The current standard DevEx exchange rate is $0.0038 per 1 Earned Robux, which comes out to $114 for 30,000 Earned Robux.
  • In Q2 2026, Roblox announced an increase to the DevEx rate rewarding in-game spend from over-18 (O18) users on eligible experiences.
  • Q1 2026 revenue grew 39% year over year to $1.4 billion, and bookings grew 43% to $1.7 billion.
  • Q2 2026 revenue growth was 36% year over year, with $294 million in free cash flow, up 66% year over year.
  • Over 120 million DAUs now access Roblox directly through the mobile app, and creators can build without desktop-only limits.
  • By the end of Q2 2026, 57% of global DAUs had been age-checked.

Quarterly DevEx Fee Trajectory

  • Q1 2026 DevEx fees hit a record $423 million, up 50% year over year.
  • Q2 2026 DevEx fees moderated to $363 million, up 15% year over year.
  • The sequential decline from Q1 to Q2 was approximately 14%, a step down from the outsized Q1 print rather than an absolute decline in creator opportunity.
  • Q1 2025 operating and free cash flow benefited from the delay of a $30 million payout to a creator that was subsequently paid in Q2 2025, which distorts the year-over-year comparison for both quarters.
  • The two-quarter view matters: quarterly DevEx fees are the closest public read on aggregate creator earnings, and they now track parent-company booking cycles inside the same reporting period rather than a lagging annual snapshot.
QuarterDevEx fees ($ millions)Year-over-year growth
Q1 202642350
Q2 202636315

Source: Roblox Corporation Q1 2026 and Q2 2026 Earnings Shareholder Letters

Roblox User Engagement

  • Q2 2025 DAUs were 111.8 million, up 41% year over year.
  • Q2 2025 hours engaged were 27.4 billion, up 58% year over year.
  • Q1 2026 DAUs grew to 132 million, up 35% year over year, and hours engaged reached 31 billion, up 43%.
  • Q2 2026 DAUs reached 123 million, up 10% year over year, reflecting a normal quarterly sequencing pattern rather than a decline in the overall Roblox platform’s engagement trajectory.
  • Average bookings per DAU in Q2 2025 were $12.86, up 7% year over year.
  • Q2 2025 average monthly unique payers reached 23.4 million, up 42% year over year, with average bookings per monthly unique payer of $20.48.
QuarterDAUs (millions)Hours engaged (billions)
Q2 2025111.827.4
Q1 202613231
Q2 202612330

Source: Roblox Corporation Q2 2025, Q1 2026, and Q2 2026 Shareholder Letters

Top Creator Earnings Concentration

  • The top 10 developers in 2024 earned an average of $33.9 million, up over 450% since 2019.
  • The top 100 developers averaged $6 million in 2024, up over 500% since 2019.
  • The top 1,000 developers, hailing from North America to Australia, earned an average of $820,000 in 2024, up over 570% since 2019.
  • In Q2 2026, Roblox reported that the top 1,000 and top 10,000 creators by Robux spent were up approximately 15 percentage points.
  • More than 60 of the top 100 creators have a total audience of over 150 million monthly players on other platforms, underscoring how top-cohort brand reach now extends beyond Roblox itself.
2024 AVERAGE EARNINGS ($) · Source: Roblox Corporation, Annual Economic Impact Report, September 2025. 2024 AVERAGE EARNINGS ($) · SQ MAGAZINE ANALYSIS Creator cohort by 2024 average earnings ($) Roblox Corporation · 2025 Top 10 developers 33,900,000 Top 100 developers 6,000,000 Top 1,000 developers 820,000 0 8M 16M 24M 32M 40M SOURCE Roblox Corporation, Annual Economic Impact Report, September 2025.

AI-Assisted Development Adoption Among Creators

  • Among surveyed Roblox creators who use AI for development work, 95% said AI speeds up their timeline.
  • Nearly half of the Top 1,000 creators on Roblox leverage Studio Assistant or Model Context in their live projects.
  • Q2 2026 disclosures highlighted AI agents across Build and Studio, including a Playtesting Agent, an Analytics Agent that provides creators performance insights via natural language queries, and an Experiment Agent.
  • AI acceleration among the top cohort signals the barrier between hobby scripters and full studios is compressing, mirroring the pattern our Character AI statistics tracker documented for conversational-AI creators.
AI adoption metricCohortValue
Report AI speeds up timelineSurveyed AI-using creators95%
Use Studio Assistant / Model ContextTop 1,000 creators~50%
Live AI agents announced Q2 2026Build + Studio3 (Playtesting, Analytics, Experiment)

Source: Roblox Corporation Q1 2026 and Q2 2026 Shareholder Letters

Age-Check O18 Cohort Monetization

  • By the end of Q2 2026, 57% of global DAUs had been age-checked.
  • Over-18 (O18) users represented 27% of age-checked DAUs globally, and approximately one-third of age-checked DAUs in the U.S.
  • U.S. O18 DAUs grew 32% year over year, and U.S. O18 hours grew 27% year over year in Q2 2026.
  • In Q1 2026, U.S. DAUs and hours for the O18 cohort each grew 40% year over year.
  • The 27% O18 slice is the mechanism behind the $0.0054 DevEx rate: creators with games skewing older and U.S.-heavy convert a larger fraction of their Earned Robux at the higher rate, and Roblox is pricing that mix advantage directly into the payout schedule.

Why it matters: By the end of the second quarter of 2026, 57% of global Roblox DAUs had completed age verification, and the 27% over-18 slice unlocks the higher $0.0054 DevEx rate on qualifying in-game spend, a 42% premium over the standard rate paid to creators whose games skew toward that older, US-based cohort.

Source: Roblox Corporation Q2 2026 Shareholder Letter

International vs U.S. Growth Split

  • In Q1 2026, DAUs outside the U.S. and Canada grew 40% year over year, while U.S. and Canada DAUs grew 17%.
  • Hours outside the U.S. and Canada grew 50% in Q1 2026, versus 21% in the U.S. and Canada.
  • Q2 2026 international engagement continued to lead, with Hours outside the U.S. and Canada growing at least 64% year over year.
  • U.S. and Canada DAUs in Q2 2026 grew 6% year over year on a larger base.
  • Over the past eight years, 75% of Roblox payouts were made to creators in U.S. states without tech-focused economies.
  • The geographic dispersion mirrors what our Minecraft statistics tracker recorded for user-generated-content platforms whose creator base sits outside traditional tech clusters.
Q1 2026 DAU growth (%) vs Q1 2026 Hours growth (%) · Source: Roblox Corporation Q1 2026 Earnings Shareholder Letter. SQ MAGAZINE ANALYSIS Region Q1 2026 DAU growth (%) vs Q1 2026 Hours growth (%) Roblox Corporation · Q1 2026 Q1 2026 DAU growth (%) Q1 2026 Hours growth (%) 50 40 30 20 10 0 Outside US and Canada US and Canada Q1 2026 DAU growth (%) · 40 Q1 2026 Hours growth (%) · 50 Q1 2026 DAU growth (%) · 17 Q1 2026 Hours growth (%) · 21 SOURCE Roblox Corporation Q1 2026 Earnings Shareholder Letter.

Roblox’s Share of Global Gaming

  • Roblox now captures nearly 4% of global gaming revenue running through its platform.
  • The company’s stated goal is to capture 10% of the global gaming content market, as CEO David Baszucki reiterated in the Q2 2025 results release.
  • The Roblox mobile app now serves over 120 million DAUs directly, enabling game creation on mobile with no desktop-only restrictions.
  • Roblox is not competing head-to-head with Steam on premium PC titles; it is capturing incremental hours from the mobile-first free-to-play video games audience that traditional storefronts under-serve, and the creator payout system is how that audience is monetized on the platform.
Source: Roblox Corporation Q2 2026 Earnings Shareholder Letter. SQ MAGAZINE SNAPSHOT Roblox share of global gaming revenue (Q2 2026) Roblox Corporation · Q2 2026 ~4% SOURCE Roblox Corporation Q2 2026 Earnings Shareholder Letter.

Creator Community Enrollment and Payer Base

  • Q2 2025 average monthly unique payers reached 23.4 million, up 42% year over year.
  • Q1 2026 MUPs increased to 31 million, up 52% year over year.
  • Q2 2026 MUPs moderated to 27 million, up 15% year over year after the Q1 record.
  • The DevEx program requires creators to hold a minimum of 30,000 Earned Robux, be at least 13 years old, and have a valid W-9 or W-8 tax form on file.
  • Roblox reserves the exclusive right to decide if any Robux qualifies as Earned Robux at its own discretion.
QuarterMonthly unique payers (millions)Year-over-year growth (%)
Q2 202523.442
Q1 20263152
Q2 20262715

Source: Roblox Corporation Q2 2025, Q1 2026, and Q2 2026 Shareholder Letters

What Counts as Earned Robux

Roblox groups DevEx-eligible earnings into 4 creator revenue categories and explicitly excludes 7 ineligible sources.

  • Eligible sources include earnings from selling in-game items such as developer products, passes, subscriptions within games, and fees from Marketplace transactions.
  • Also eligible are paid private servers, paid access purchased in Robux, Roblox Plus incentives, and publishing ads within a game.
  • Creators can also earn from selling to other creators via paid models and plugins on the Creator Store and from selling avatar items on the Marketplace.
  • Roblox explicitly excludes direct Robux purchases, monthly Robux grants from Roblox subscriptions, trading or resale of items, Robux transfers, gift card redemptions, passes sold for template games with no legitimate user visits, and violative content that was moderated from Earned Robux.
  • Earnings from driving daily engagement and audience expansion also count, via the Creator Rewards program.
CategoryCounts as Earned Robux?
In-game item sales (developer products, passes, subscriptions)Yes
Marketplace avatar item salesYes
Creator Store paid models and pluginsYes
Creator Rewards (engagement-based)Yes
Direct Robux purchaseNo
Roblox subscription monthly Robux grantsNo
Robux transfers between accountsNo
Gift card redemptionNo
Passes on template games with no legitimate visitsNo

Source: Roblox Creator Hub and Help Center DevEx documentation, 2025

Does Roblox Take 30% or 70%?

Roblox’s share of a given in-game transaction is not a single number. On direct Robux earnings that a creator later cashes out through DevEx at the standard rate of $0.0038 per Earned Robux, the cash conversion is a fraction of the retail Robux price the player originally paid.

On the higher $0.0054 US 18+ rate, creators keep a materially larger share of qualifying dollars, which is why Roblox positions age-check adoption as a monetization lever for developers as much as a safety one. The exact split varies by revenue source and by tax jurisdiction.

How Profitable Is Making Roblox Games?

Profitability spans a wide range. The top 10 developers averaged $33.9 million each in 2024, and the top 100 averaged $6 million each, but the top 1,000 average of $820,000 is already a steep drop.

The long tail of DevEx-qualified creators earns far less. The economics tilt hard toward hit-driven concentration. 33% of surveyed creators had never taken a formal computer science, programming, or game design class before working on the platform, and 44% of surveyed US creators told Nordicity they would not have made any interactive experiences at all without Roblox.

Conclusion

The 2026 Roblox game creation and monetization statistics above track a measurable second business line for the company. The payout base moves in sync with parent-company bookings, and the top-cohort concentration continues to widen even as the overall creator pool keeps growing.

  • Over $1 billion in DevEx payouts from March 2024 to March 2025 confirm a step-change in creator earnings scale.
  • $423 million in Q1 2026 DevEx fees, up 50% year over year, and $363 million in the second quarter, up 15% year over year, show the quarterly rhythm now moves with parent-company bookings.
  • 95% of AI-using creators report faster timelines, compressing production costs for the top cohort.
  • 57% global age-check penetration gives creators an economic reason to court older, US-based players who unlock the higher $0.0054 DevEx rate.

The forward marker to watch is the sequential DevEx fee line: if the Q2 2026 step-down is a one-quarter comparison anomaly against the delayed creator payment Roblox flagged for Q1 2025, the trajectory resets in the second half. If it becomes a two-quarter pattern, it signals that bookings deceleration is passing through to creator earnings in the same cycle rather than a lag.

Definition of AI Agent. Link to full glossary entry follows the description.AI Agent

An AI agent is a software system that uses an AI model to plan, pick tools and take actions toward a goal on a user's behalf, with limited human oversight.

Read more

This article has been reviewed and fact-checked by Barry Elad. SQ Magazine follows strict Publishing Principles and a documented Fact-Check Policy to ensure accuracy, transparency, and editorial independence across all content. Our statistics are verified using a documented Research Process.

Add SQ Magazine as a Preferred Source on Google for updates! Follow on Google News
Share ChatGPT Perplexity

References

  • Roblox Reports Second Quarter 2025 Financial Results
  • Developer Exchange Program (DevEx) Documentation
  • Developer Exchange, Help and Information Page
  • Q1 2026 Earnings Shareholder Letter
  • Q2 2026 Earnings Shareholder Letter
  • Annual Roblox Economic Impact Report
Robert A. Lee

Robert A. Lee

Senior Editor


Robert A. Lee is a journalist at SQ Magazine who unpacks the fast-moving worlds of gaming and internet trends. He tracks everything from major game launches to the viral trends shaping how we connect, play, and share online. With a keen eye for the intersections of technology, entertainment, and community, Robert translates the noise of digital life into stories that spark curiosity and insight.

Related Posts

Online Gaming Statistics
Gaming

Online Gaming Statistics 2026: Players, Revenue and Platform Trends

Fortnite Statistics
Gaming

Fortnite Statistics 2026: Players, Revenue, Esports, and Engagement

Crypto Gaming Statistics
Cryptocurrency

Crypto Gaming Statistics 2026: Shocking Growth Facts

Disclaimer: The content published on SQ Magazine is for informational and educational purposes only. Please verify details independently before making any important decisions based on our content.

Reader Interactions

Leave a Comment Cancel reply

Primary Sidebar

Connect With Us

facebook x linkedin google-news telegram pinterest whatsapp email
google-preferred-source-badge Add as a preferred source on Google

You Should Also Read

Roblox vs Minecraft Statistics 2026: Players, Revenue, Creators
Creator Economy Statistics 2026: Market Size, Earnings and Growth
Cross-Platform Gaming Statistics 2026: Players and Accounts

Table of Contents

  • Key Takeaways
  • Editor’s Choice
  • Roblox Game Creation and Monetization Statistics: Creator Payout Trajectory
  • About This Data
  • DevEx Exchange Rates: Standard vs U.S. 18+
  • Recent Developments
  • Quarterly DevEx Fee Trajectory
  • Roblox User Engagement
  • Top Creator Earnings Concentration
  • AI-Assisted Development Adoption Among Creators
  • Age-Check O18 Cohort Monetization
  • International vs U.S. Growth Split
  • Roblox’s Share of Global Gaming
  • Creator Community Enrollment and Payer Base
  • What Counts as Earned Robux
  • Does Roblox Take 30% or 70%?
  • How Profitable Is Making Roblox Games?
  • Conclusion

Weekly stats quiz Week 40

How much of a tech geek are you?

5 fast questions from this week's verified industry data. About a minute.

Play the quiz New every Monday

Footer

SQ Magazine Logo

Smarter Insights for a Fast-Moving Digital World

Connect With Us

Follow Us on Google News

Editorial & Trust

  • About
  • Publishing Principles
  • Fact-Check Policy
  • Corrections Policy
  • Ethics Policy
  • Disclaimer
  • Cookie Policy

Worth Checking

  • The Tech Index
  • The Threat Index
  • Social Media Attention Span Stats
  • Instagram Followers Stats
  • Google Usage Stats
  • LLM Hallucination Stats
  • Gen Z Social Media Stats
Contact Us
13570 Grove Dr #189,
Maple Grove, MN 55311,
United States
10 a.m. to 6 p.m. | Every day

Copyright © 2022–2026 SQ Magazine. All Rights Reserved. Powered by the Neural Stack.

  • Privacy Policy
  • Terms
  • Accessibility Statement
Company
  • About Us
  • Our Team
  • Our Mission
  • Core Values
Discover
  • Brand Assets
    Brand Assets
  • Stats Methodology
    Stats Research Process
  • Glossary
    Glossary
Categories
  • Internet
  • Technology
  • Artificial Intelligence
  • Gaming
  • Cryptocurrency
Internet
Average Attention Span Statistics The Cross-Domain Numbers
Average Attention Span Statistics 2026: The Cross-Domain Numbers
How Many Videos Are on YouTube Statistics
How Many Videos Are on YouTube Statistics 2026: Key Data
How Many People Work at WhatsApp
How Many People Work at WhatsApp 2026: Employee Count and History
Spotify Listening Statistics
Spotify Listening Statistics 2026: Average Listening Time
How Many Subscribers Does MrBeast Have
How Many Subscribers Does MrBeast Have in 2026? Channel Growth Statistics
WhatsApp Business Statistics
WhatsApp Business Statistics 2026: Real Market Insights
Technology
Average US Salary Statistics Median Income by Age and State
Average US Salary Statistics 2026: Median Income by Age and State
Aptoide Statistics 2026: Downloads, Users and App Store Share
Aptoide Statistics 2026: Downloads, Users and App Store Share
AppsFlyer Statistics Customers Revenue and Market Position
AppsFlyer Statistics 2026: Customers, Revenue and Market Position
How Many iPhones Has Apple Sold
How Many iPhones Has Apple Sold in 2026? Units Sold by Year
How Many Employees Does Amazon Have
How Many Employees Does Amazon Have 2026: Workforce Growth
Netflix vs. Hulu Statistics
Netflix vs Hulu Statistics 2026: Viewer Growth Data
Artificial Intelligence
AI Search Engine Statistics Usage Market Share and Adoption
AI Search Engine Statistics 2026: Usage, Market Share and Adoption
AI Music Statistics
AI Music Statistics 2026: Generation, Adoption and Industry Impact
AI Coding Statistics
AI Coding Statistics 2026: Adoption, Productivity and Market Data
How Much Content on Social Media Is AI Generated Statistics
How Much Content on Social Media Is AI Generated Statistics 2026: Hidden Truths
ChatGPT vs DeepSeek Statistics
ChatGPT vs DeepSeek Statistics 2026: Users, Benchmarks & Pricing
ChatGPT vs Claude vs Gemini vs Perplexity Statistics
ChatGPT vs Claude vs Gemini vs Perplexity Statistics 2026: Users, Revenue & Market Share
Gaming
Gaming Statistics
Gaming Statistics 2026: Market Size, Players, Revenue, and Platforms
Roblox vs Minecraft Statistics
Roblox vs Minecraft Statistics 2026: Players, Revenue, Creators
Online Gambling Regulations Statistics
Online Gambling Regulations Statistics 2026: Global Compliance and Enforcement Data
Fantasy Sports Statistics
Fantasy Sports Statistics 2026: Users, Revenue & Trends
Apex Legends Statistics 2026: Players, Revenue, and Esports
Apex Legends Statistics 2026: Players, Revenue, and Esports
Fortnite Statistics
Fortnite Statistics 2026: Players, Revenue, Esports, and Engagement
Cryptocurrency
How Many Bitcoins Are There
How Many Bitcoins Are There in 2026? Supply, Mined and Remaining Statistics
Stablecoin Usage Statistics
Stablecoin Usage Statistics 2026: Explosive Growth
Cryptocurrency Adoption Statistics
Cryptocurrency Adoption Statistics 2026: Shocking Trends Now
Coinbase Wallet Statistics
Coinbase Wallet Statistics 2026: Users, Security
Dogecoin Statistics
Dogecoin Statistics 2026: Annual Supply Increase, Circulating Supply, and Inflation Rate
BONK Coin Statistics
BONK Coin Statistics 2026: Risk, Reward, and ROI
Categories
  • Artificial Intelligence
  • Cybersecurity
  • Technology
  • Internet
  • Cryptocurrency
Artificial Intelligence
Gemini 4 Argon Launch
Gemini 4 Argon Launched by Google With Cybersecurity Features
Meta Dispute Muse Private Message Read Claim
Meta Disputes Claim Muse AI Read Private Messages
Openai Dots Gpt 6 1 Sol Launched
OpenAI Launches Dots Agents and GPT-6.1 Sol at DevDay 2026
Claude Down Signin Issues
Claude Down: Anthropic Outage Disrupts Chats, Code and Sign-Ins
Openai Drops Gpt 6 1 Astra Launch
GPT-6.1 Astra Release Halted After Alarming Test Results
Meta Enterprise Ai Platform Launch
Meta Launches Enterprise AI Business in Bold New Push
Cybersecurity
Bee Chiang Hiang Data Breach
Bee Cheng Hiang Hit by Singapore’s First AI-Related Breach
Microsoft Entra Id Will Block Injected Scripts
Microsoft Entra ID Will Block Injected Scripts at Sign-In
Citrix NetScaler Zero-Days Exploited Dutch Systems Shut
Critical Citrix Exploit Disrupt Dutch Hospitals and Government
Servicenow Cve Vulnerability Patches
ServiceNow Security Alert: Patch These Critical Flaws
Manus Ai Prompt Injection
Manus AI Agent Exposed by Prompt-Injection Bug
Arista Velocloud Flaw Patched
Arista VeloCloud Flaw Hits CVSS 10.0: Patch Now
Technology
Microsoft Windows Deployment Service Deprecation
Microsoft Will Deprecate Windows Deployment Services After Server 2025
Youtube Custom Feeds With Gemini Ai
YouTube’s AI Feed Builder Changes Video Discovery
Iphone 18 Pro Face Id Bug Reboot Crash
New iPhone 18 Pro Bug Makes Face ID Crash and Reboot
Googlebook With Gemini Ai Launched
Googlebook’s Bold Laptop Launch Starts at $899 in the US
New Samsung Patent Reveals Galaxy Watch Glucose Tracking
New Samsung Patent Reveals Galaxy Watch Glucose Tracking
Microsoft Kb5002914 Breaks Excel Copypaste
Microsoft Confirms KB5002914 Breaks Excel Copy and Paste
Internet
Meta Launched Meta One Subscription
Meta One Bundles Instagram, Facebook, WhatsApp Into One AI Subscription
Apple Wallet Ids Launch In Oklahoma
Apple Wallet IDs Launch in Oklahoma in Major Expansion
Meta to Pay 18 Billion in Landmark Teen Safety Deal
Meta to Pay $18 Billion in Landmark Teen Safety Deal
Whatsapp Brings Passkeys 2fa
WhatsApp Hits 1 Billion Passkey Users, Adds 2FA Passwords
Apple Eu App Store Fee Reduction
Apple Sets New EU App Store Fees, Effective October 1
Github Outage Aug 2026
GitHub Down: Outage Hits Thousands of Users Worldwide
Cryptocurrency
Sonic Labs Launch Ussd Stablecoin
Sonic Launches USSD Stablecoin Backed by US Treasuries
Bhutan Moves 12m In Bitcoins
Bhutan Moves $12 Million in Bitcoin from Primary Wallets
Curve Finance Accuses Pancakeswap For Code Stealing
Curve Accuses PancakeSwap of Copying StableSwap Code
Strike Receives Bitlicense In New York
Strike Gets New York BitLicense for Bitcoin Financial Services
Scotiabank Multi Crypto Etf 3iqlogos
Scotiabank Launches Multi Crypto ETF With 3iQ in Canada
Nyse Parent Invests In Okx Crypto Exchange
ICE Invests in OKX to Bridge Crypto and Traditional Finance
Newsletter

Too much tech noise?

We respect your time. One high-signal briefing a week: tech, AI, and security. Nothing else.

Newsletter

The SQ Briefing

We track tech, AI, and security 24/7. You get a 5-minute weekly summary.