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Home » Internet

Google Play Store Statistics 2026: Catalog, Fees and Enforcement

Published on: August 2025 • Last Updated: August 27, 2026
Robert A. Lee
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Google Play Store Statistics 2026: Catalog, Fees and Enforcement
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This report has been updated 2 times. Last updated on August 27, 2026

  • Aug 2026: Added the June 30 2026 EEA/UK/US developer service-fee restructure, covering new-install versus existing-install tiers, the 5% billing-fee overlay, the external-web-link rate and the Level Up and Apps Experience program rates, sourced directly from the Play Console Help fee schedule.
  • Aug 2026: Added the trial-record findings from the Ninth Circuit's July 31 2025 affirmation of Epic v. Google: the Play Store took 95% of US Android app downloads as of 2020 and ran a 71% operating profit as of 2021.
  • Aug 2026: Replaced every citation resting on two banned aggregator domains. Neither could be re-sourced to a permitted primary, so the affected download totals, the Google Play consumer-spending total and the 2025 top-grossing game rankings were deleted.
  • Aug 2026: Revised the Android version distribution. The prior version had Android 16 leading at 24.4% in August 2026; Google's own distribution feed puts Android 16 at 7.4% and Android 15 in front at 19.3%, in a snapshot last published in December 2025.
  • Aug 2026: Revised the catalog size from 2.26 million to 1.97 million per AppBrain's August 2026 index. The Google Play catalog has contracted, not grown.
  • Aug 2026: Replaced the Google Play consumer-spending figure and the 2025 top-app rankings with combined-platform totals. The cited Sensor Tower report publishes iOS and Google Play only on a combined basis and carries no per-title data.
  • Aug 2026: Refreshed 2024 Google Play Protect enforcement metrics: 2.36 million policy-violating apps blocked, more than 158,000 developer accounts banned, and over 92% of human reviews for harmful apps AI-assisted.
  • Aug 2026: Refreshed Alphabet Q2 2025 anchors: consolidated revenue $96.4 billion, up 14% year over year, Google Services $82.5 billion, up 12%, and operating margin at 32.4%.

AppBrain’s continuous index counted 1,967,225 apps on Google Play as of August 2026, or roughly 1.97 million live listings. Google’s 2024 ecosystem-safety report explains much of the pressure on that number. Google prevented 2.36 million policy-violating apps from being published on Google Play in 2024 and banned more than 158,000 bad developer accounts.

Google Play’s June 30, 2026 fee restructure, documented in the Play Console Help schedule, splits developer take-rates by user install age. In the schedule’s EEA, UK and US table, the auto-renewing subscriptions column carries 10% plus a 5% billing fee, while standard-rate other transactions run 20% plus that billing fee on new installs and 25% plus that billing fee on existing installs, the latter carrying a 20% external web-link alternative. The same schedule confirms that 97% of developers distribute at no charge and pay no service fee at all.

Key Takeaways

  • Google Play carried 1,967,225 apps in August 2026, and July 2026 alone saw 81.6 thousand launches against 32.6 thousand removals.
  • Google Play Protect scans more than 200 billion apps daily, and over 92% of Google’s human reviews for harmful apps are AI-assisted.
  • 97% of Google Play developers distribute their apps at no charge, and among developers subject to a service fee, 99% are eligible for 15% or less.
  • Free apps make up 96.6% of the Google Play catalog, 1,899,887 listings against 67,456 paid ones, per AppBrain’s August 2026 index.
  • Android 15 leads the Google Play device install base at 19.3%, in the snapshot Google last published in December 2025.
  • Combined iOS and Google Play in-app purchase revenue reached $167 billion in 2025, up 10.6% year over year, on close to 150 billion downloads.
  • The Ninth Circuit affirmed the Epic Games verdict on July 31, 2025, upholding a three-year permanent injunction against Google.

Editor’s Choice

  • Trial evidence showed the Play Store accounted for 95% of all Android app downloads in the United States as of 2020, and more than 80% worldwide excluding China.
  • The same report found the Play Store was turning a 71% operating profit as of 2021.
  • Alphabet’s Google Services segment, which contains Google Play, reported $82.5 billion in Q2 2025 revenue, up 12% year over year.
  • Google Play Protect identified more than 13 million new malicious apps from outside Google Play during 2024.
  • Combined iOS and Google Play in-app purchase revenue crossed $150 billion for the first time in 2024, up 13% year over year.
  • Generative AI app downloads across iOS and Google Play doubled year over year to 3.8 billion in 2025, while their in-app purchase revenue nearly tripled to exceed $5 billion.
  • Android held 68.36% of the global mobile operating-system market in July 2026 against 31.6% for iOS.

Google Play Store Size and Catalog

  • AppBrain measured 1,967,225 apps on Google Play in August 2026, described on the same page as 1.97 million available apps.
  • The free and paid split of that catalog runs 1,899,887 free listings against 67,456 paid ones, last updated in August 2026.
  • Google prevented 2.36 million policy-violating apps from being published on Google Play in 2024.
  • July 2026 produced 81.6 thousand new listings and 32.6 thousand removals, a net gain of 49 thousand apps in a single month.
  • Google also prevented 1.3 million apps from getting excessive or unnecessary access to sensitive user data during 2024.
MeasureSnapshot DateReported CountMethodology
Total apps on Google PlayAugust 20261,967,225Continuous crawl of live listings
Free listingsAugust 20261,899,887Continuous crawl of live listings
Paid listingsAugust 202667,456Continuous crawl of live listings
Apps blocked before publicationFull-year 20242,360,000Google pre-publication enforcement
New listings launchedJuly 202681,600Continuous crawl of live listings
Listings removedJuly 202632,600Continuous crawl of live listings

Source: AppBrain Google Play index and Google Security Blog 2024 ecosystem-safety report.

The direction of travel is what most roundups still get wrong. Figures above two million circulate widely, yet the live index now reads under it, because enforcement and dormant-listing removal both pull against new-app supply.

By the numbers: Google’s 2024 enforcement wave blocked 2.36 million policy-violating apps before publication and banned more than 158,000 developer accounts. Against that, Google Play added a net 49 thousand apps in July 2026. One year of blocking outweighs roughly four years of net additions at that pace.

Google Play Store Revenue and What Alphabet Actually Discloses

  • Alphabet’s consolidated revenue reached $96.4 billion in Q2 2025, up 14% year over year and 13% in constant currency.
  • Google Services revenue rose 12% to $82.5 billion, Google Cloud rose 32% to $13.6 billion, and total operating margin was 32.4%.
  • The earnings release reports Google Play inside Google Services, a segment that also spans ads, Android, Chrome, devices, Google Maps, Search, and YouTube, and that earns from advertising, consumer subscriptions, the sale of apps and in-app purchases, and devices.
  • Trial evidence in Epic Games, Inc. v. Google LLC put the Play Store at a 71% operating profit as of 2021.
  • The same proceedings established that Google charged a 30% commission on in-app purchases routed through Google Play Billing.
Alphabet Q2 2025 LineRevenue (USD billions)YoY Change
Consolidated Alphabet96.4+14%
Google Services (contains Google Play)82.5+12%
Google Cloud13.6+32%

Source: Alphabet Q2 2025 earnings release, Form 8-K Exhibit 99.1, filed via SEC EDGAR in July 2025.

That reporting choice makes Play revenue hard to pin down. Alphabet discloses Google Services as a whole, so widely quoted Play totals originate with panel vendors rather than with Google. Litigation is the rare exception, because it forced internal numbers into the open.

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Recent Developments

  • August 2026: AppBrain’s index update put Google Play at 1,967,225 live apps.
  • July 2026: Google Play recorded 81.6 thousand app launches and 32.6 thousand removals in a single month.
  • June 30, 2026: Google’s restructured service-fee schedule for EEA, UK, and US transactions takes effect, introducing separate rates for new-install and existing-install users plus a 5% billing-fee overlay and a 20% rate for external web-link purchases.
  • December 2025: Google last published an Android version distribution snapshot, showing Android 15 in front at 19.3%.
  • July 31, 2025: The Ninth Circuit affirmed the Epic Games jury verdict and the district court’s three-year permanent injunction.
  • July 23, 2025: Alphabet’s Q2 2025 results reported Google Services up 12% to $82.5 billion.

Google Play Store Developer Service Fee Structure

  • 97% of developers on Google Play distribute at no charge, and among developers subject to a service fee, 99% are eligible for 15% or less.
  • For all remaining markets, until Google’s announced updated service fees roll out globally, developers enrolled in the 15% service fee tier pay 15% on the first $1 million of annual revenue and 30% on earnings above it, while automatically renewing subscriptions are charged 15% regardless of revenue.
  • From June 30, 2026, in the EEA, UK, and US, the fee depends on whether the user’s first install or first update happened on or after that date.
  • The auto-renewing subscriptions column, which the schedule labels as covering new and existing installs, carries 10% plus a 5% billing fee on the first $1 million of annual earnings.
  • In the EEA, UK, and US, standard-rate other transactions carry 20% plus the 5% billing fee on new installs and 25% plus the 5% billing fee on existing installs, or 20% for external web links on existing installs.
  • In the EEA, UK, and US, developers in the Play Games Level Up or Apps Experience programs pay 15% plus the 5% billing fee on new-install other transactions and 20% plus the 5% billing fee on existing installs, the latter carrying a 15% external web-link alternative.
  • Developers offering an alternative billing system in South Korea or India receive a 4% point reduction on the applicable service fee.
Fee Scenario by Service Fee (%) SERVICE FEE (%) · Service Fee (%) · Source: Google Play Console Help, Service fees, retrieved August 2026. SERVICE FEE (%) · SQ MAGAZINE ANALYSIS Fee Scenario by Service Fee (%) Service Fee (%) Google Play · 2026 50 37.5 25 12.5 0 10 EEA/UK/US auto-renewing subscription, first tier 20 EEA/UK/US other transaction, new install 25 EEA/UK/US other transaction, existing install 20 EEA/UK/US external web link 15 Rest of world, first tier 30 Rest of world, upper tier SOURCE Google Play Console Help, Service fees, retrieved August 2026.
RegionTransaction TypeInstall StatusService FeeAlternative
EEA / UK / US (from Jun 30, 2026)Auto-renewing subscriptionNew and existing10% + 5% billing feen/a
EEA / UK / US (from Jun 30, 2026)Other transactionsNew20% + 5% billing feen/a
EEA / UK / US (from Jun 30, 2026)Other transactionsExisting25% + 5% billing fee20% for external web links
EEA / UK / US, Level Up or Apps ExperienceOther transactionsNew15% + 5% billing feen/a
EEA / UK / US, Level Up or Apps ExperienceOther transactionsExisting20% + 5% billing fee15% for external web links
Rest of worldStandard tier, first tierAny15%n/a
Rest of worldStandard tier, upper tierAny30%n/a
South Korea / IndiaVia Alternative Billing SystemAnyApplicable rate minus 4%n/a

Source: Google Play Console Help, Service fees, retrieved August 2026.

Why it matters: Google’s June 30, 2026 restructure determines the service fee by whether the transacting user’s install is new or existing, and splits the charge into a service fee plus a separate 5% billing fee. A developer whose European base is mostly existing-install customers now faces the higher tier on every non-subscription purchase, while the external web-link route caps the same transaction lower.

App Downloads Across iOS and Google Play

  • Sensor Tower reported downloads across iOS and Google Play roughly flat year over year at 136 billion in 2024.
  • The same report described downloads hovering around 135-140 billion a year since 2020.
  • Sensor Tower later reported combined iOS and Google Play downloads edging up 0.8% year over year to nearly 150 billion, surpassing the previous high set in 2023.
  • Mobile game downloads fell 6% year over year to 49.6 billion in 2024, their lowest total since 2019.
  • Consumers spent 4.2 trillion hours across iOS and Google Play apps in 2024, or roughly 3.5 hours per day per mobile user.
  • No vendor in this source set publishes a Google Play-only annual download figure that can be verified against a primary source. Every download total in this section is iOS and Google Play combined.
Sensor Tower EditionPeriod ReportedCombined DownloadsStated Change
State of Mobile 2025Full-year 2024136 billionRoughly flat YoY
State of Mobile 2026Full-year 2025Nearly 150 billionUp 0.8% YoY

Source: Sensor Tower State of Mobile 2025 and State of Mobile 2026.

Those two rows do not reconcile. A 2025 total near 150 billion that grew by under one percent implies a 2024 base far above the 136 billion the previous edition published, so the editions sit on different measurement bases. This article states each figure against its own edition and computes no growth across them.

Generative AI Apps and the 2025 Download Story

  • Generative AI app downloads doubled year over year to 3.8 billion in 2025, while in-app purchase revenue from the category nearly tripled to exceed $5 billion.
  • Time spent in Generative AI apps reached 48 billion hours in 2025, roughly 3.6x the prior-year total and nearly 10x the level two years earlier.
  • Sensor Tower describes Google, Microsoft and X as investing heavily in AI assistants to challenge the market leader, ChatGPT.
  • Consumers spent 5.3 trillion hours across iOS and Google Play apps in 2025, up 3.8% year over year, or roughly 3.6 hours per day per mobile user.
Generative AI Metric2025 ValueStated Change
Downloads3.8 billionDoubled YoY
In-app purchase revenueOver $5 billionNearly tripled YoY
Time spent48 billion hoursRoughly 3.6x prior year

Source: Sensor Tower State of Mobile 2026. Figures cover iOS and Google Play combined.

Category totals are what survive the sourcing test here, because the published reports carry category figures rather than per-title ones. The curve generative AI apps traced rhymes with the TikTok breakout and with the Character AI statistics roundup.

Google Play Free vs Paid App Split

  • 96.6% of apps in Google Play are free to download, and 3.4% are paid, per AppBrain’s continuous index.
  • In absolute terms, that runs 1,899,887 free listings against 67,456 paid ones as of August 2026.
  • The free-heavy mix aligns with Google’s own fee disclosure, where 97% of developers distribute at no charge and pay no service fee.
Type SHARE OF GOOGLE PLAY CATALOG · Share of Google Play Catalog (%) · Source: AppBrain Google Play free and paid stats, August 2026. SHARE OF GOOGLE PLAY CATALOG · SQ MAGAZINE ANALYSIS Type Share of Google Play Catalog (%) AppBrain Google · 2026 96.6% FREE APPS Free apps 96.6% Paid apps 3.4% SOURCE AppBrain Google Play free and paid stats, August 2026.

How much does an app with 10,000 downloads make on Google Play?

96.6% of apps on Google Play are free to download, against 3.4% paid. Google’s service fee then applies at 15% on the first $1 million of annual revenue for developers enrolled in the 15% service fee tier, the schedule covering all remaining markets outside the EEA, UK and US until Google’s announced updated fees roll out globally. A free listing earns nothing at install, so takings rest entirely on in-app purchases, subscriptions or advertising.

Android Version Distribution on Google Play

  • Android 15 was the most popular version at 19.3% in Google’s distribution feed, whose most recent publication is dated December 2025.
  • Android 16 sat at 7.4% in that same snapshot, well behind the leader rather than ahead of it.
  • Android 14 held 17.2%, Android 13 13.9%, Android 11 13.7%, Android 12 11.4%, Android 10 7.8%, and Android 9 4.5%.
  • Older releases hold the remainder, with Android 8.1 at 2.3%, Android 8.0 at 0.8%, and every version below that at 0.4% or less.
  • The feed describes the relative number of devices on Google Play, so devices that do not access Google Play fall outside these percentages.
  • More than 91% of app installs on Google Play now use the latest security protections of Android 13 or newer.
Android Version by Share of Google Play Devices SHARE OF GOOGLE PLAY DEVICES · Share of Google Play Devices (%) · Source: Google Android version distribution feed, snapshot last modified December 2025. SHARE OF GOOGLE PLAY DEVICES · SQ MAGAZINE ANALYSIS Android Version by Share of Google Play Devices Share of Google Play Devices (%) Google Android · 2025 Android 15 19.3% Android 14 17.2% Android 13 13.9% Android 11 13.7% Android 12 11.4% Android 10 7.8% Android 16 7.4% Android 9 4.5% 0 4 8 12 16 20 SOURCE Google Android version distribution feed, snapshot last modified December 2025.

Treat any Android version figure dated after that snapshot with care. Google has published no newer one, and the HTML dashboard no longer carries a version table. A percentage attributed to a 2026 month restates this data or estimates from elsewhere.

Google Play Protect and App Security Enforcement

  • Google prevented 2.36 million policy-violating apps from being published on Google Play in 2024 and banned more than 158,000 bad developer accounts.
  • Over 92% of Google’s human reviews for harmful apps are AI-assisted, allowing quicker and more accurate action against harmful apps.
  • Google prevented 1.3 million apps from getting excessive or unnecessary access to sensitive user data in 2024.
  • Google Play Protect scans more than 200 billion apps daily and identified more than 13 million new malicious apps from outside Google Play during 2024.
  • Apps that adopt Play Integrity features see 80% lower usage from unverified and untrusted sources on average.
  • More than 95% of app installations from major malware families that exploit sensitive permissions highly correlated to financial fraud came from internet-sideloading sources rather than from the Play Store.
Play Protect daily app scans Source: Google Security Blog, on keeping the Google Play and Android app ecosystems safe in 2024. SQ MAGAZINE SNAPSHOT Play Protect daily app scans Google Security · 2024 200,000,000,000 SOURCE Google Security Blog, on keeping the Google Play and Android app ecosystems safe in 2024.
2024 Enforcement ActionVolume
Policy-violating apps blocked before publication2.36 million
Bad developer accounts banned158,000
Apps blocked from excessive sensitive-data access1.3 million
New malicious apps identified outside Google Play13 million

Source: Google Security Blog 2024 ecosystem-safety report.

Key finding: Google’s 2024 disclosure documents more than 200 billion daily scans, over 92% AI-assisted human reviews and more than 13 million out-of-Play malicious apps caught. The moat is shifting from contractual to computational. A rival Android store cannot replicate that scanning infrastructure cheaply, so any shift of installs away from Play carries a security cost most comparisons leave out.

Which games have been removed from the Play Store?

Google prevented 2.36 million policy-violating apps from being published on Google Play in 2024, a figure Google reports across the catalogue as a whole rather than by category. Google removed Epic Games’ Fortnite from the Play Store for noncompliance with its terms of service, the removal that prompted the antitrust suit the Ninth Circuit ruled on in July 2025.

Google Play’s Share of Android App Distribution

  • The Play Store accounted for 95% of all Android app downloads in the United States as of 2020, and more than 80% around the world excluding China.
  • As of 2021, the Play Store was turning a 71% operating profit.
  • Android held 68.36% of the global mobile operating-system market in July 2026 against 31.6% for iOS, per StatCounter.
  • The jury found Google unlawfully tied use of the Play Store to Google Play Billing and charged a 30% commission on in-app purchases.
MeasureScopeValueSource Type
Play Store share of Android app downloadsUnited States, 202095%Trial record
Play Store share of Android app downloadsWorldwide excluding China, 2020Over 80%Trial record
Play Store operating profit202171%Trial record
Android share of mobile OS marketWorldwide, July 202668.36%Measurement panel
iOS share of mobile OS marketWorldwide, July 202631.6%Measurement panel

Source: Epic Games v. Google, Ninth Circuit opinion, and StatCounter Global Stats.

Scope is the distinction worth holding. StatCounter measures which operating system a device runs; the court findings measure which store Android users download from.

Google Play Developer Economy and App Release Velocity

  • Google Play saw 81.6 thousand new applications launch in July 2026, against 32.6 thousand removals and a net gain of 49 thousand.
  • Google Play charges a one-time $25 developer registration fee, while Apple charges $99 per year for its developer program and $299 per year for Enterprise.
  • 97% of Google Play developers distribute their apps at no charge and pay no service fee, per the Play Console Help schedule.
  • Neither store charges a commission on a free app with no digital sales; the fee applies once a developer sells digital goods.
Cost ItemGoogle PlayApple App Store
Developer account registration$25 one-time$99 per year
Enterprise programn/a$299 per year
Commission on a free app with no digital salesNoneNone

Source: SplitMetrics, Google Play and App Store fees.

Category Mix: Games Versus Non-Gaming

  • Non-gaming apps drove most of the 2024 revenue growth across iOS and Google Play at 23% year over year, while gaming grew 4% to reach $81 billion.
  • In 2025, non-game in-app purchase revenue across iOS and Google Play climbed 21% year over year and surpassed games for the first time.
  • Gaming posted a third consecutive year of growth in 2025, with in-app purchase revenue across iOS and Google Play approaching $82 billion, up 1.3%.
  • The United States remained the largest mobile market by revenue, with consumers spending nearly $60 billion in 2025.
  • The United States accounted for $52 billion of combined in-app purchase revenue in 2024, more than a third of the global total.
Metric 2024 (USD billions) vs 2025 (USD billions) · Source: Sensor Tower State of Mobile 2025 and State of Mobile 2026. Figures cover iOS and Google Play combined. SQ MAGAZINE ANALYSIS Metric 2024 (USD billions) vs 2025 (USD billions) Sensor Tower · 2025 2024 (USD billions) 2025 (USD billions) 200 160 120 80 40 0 Total combined IAP revenue Gaming IAP revenue United States consumer spending 2024 (USD billions) · 150 2025 (USD billions) · 167 2024 (USD billions) · 81 2025 (USD billions) · 82 2024 (USD billions) · 52 2025 (USD billions) · 60 SOURCE Sensor Tower State of Mobile 2025 and State of Mobile 2026. Figures cover iOS and Google Play combined.

About This Data

The primary tier carries the load here: Alphabet’s quarterly earnings release, the Play Console fee schedule, Google’s security blog, the Ninth Circuit opinion, and Google’s Android distribution feed. Two prior sources were dropped as banned citation domains rather than re-attributed.

Conclusion

Google Play carried 1,967,225 apps in August 2026, or roughly 1.97 million live listings. Google’s 2024 enforcement report blocked 2.36 million policy-violating apps and banned more than 158,000 developer accounts. Combined iOS and Google Play in-app purchase revenue reached $167 billion in 2025, up 10.6%. The Ninth Circuit’s July 31, 2025 affirmation upheld a three-year injunction prohibiting Google from giving app distributors, developers, device makers, or carriers benefits in exchange for advantaging the Play Store.

The story competitors have not yet written is the fee restructure, which prices take-rates by install age for the first time and adds a separate billing fee on top. That math has changed enough to reopen developer decisions about billing routes, and the court record’s operating-profit finding shows what those decisions are worth to Google.

This article has been reviewed and fact-checked by Barry Elad. SQ Magazine follows strict Publishing Principles and a documented Fact-Check Policy to ensure accuracy, transparency, and editorial independence across all content. Our statistics are verified using a documented Research Process.

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References

  • How we kept the Google Play & Android app ecosystems safe in 2024
  • Service fees, Play Console Help
  • Alphabet Announces Second Quarter 2025 Results (Form 8-K, Exhibit 99.1)
  • Epic Games, Inc. v. Google LLC (9th Cir. Case No. 24-6256)
  • Android version distribution feed (Android Studio metadata)
  • StatCounter Global Stats, Mobile Operating System Market Share Worldwide
Robert A. Lee

Robert A. Lee

Senior Editor


Robert A. Lee is a journalist at SQ Magazine who unpacks the fast-moving worlds of gaming and internet trends. He tracks everything from major game launches to the viral trends shaping how we connect, play, and share online. With a keen eye for the intersections of technology, entertainment, and community, Robert translates the noise of digital life into stories that spark curiosity and insight.

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Table of Contents

  • Key Takeaways
  • Editor’s Choice
  • Google Play Store Size and Catalog
  • Google Play Store Revenue and What Alphabet Actually Discloses
  • Recent Developments
  • Google Play Store Developer Service Fee Structure
  • App Downloads Across iOS and Google Play
  • Generative AI Apps and the 2025 Download Story
  • Google Play Free vs Paid App Split
  • Android Version Distribution on Google Play
  • Google Play Protect and App Security Enforcement
  • Google Play’s Share of Android App Distribution
  • Google Play Developer Economy and App Release Velocity
  • Category Mix: Games Versus Non-Gaming
  • About This Data
  • Conclusion

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How Many Bitcoins Are There in 2026? Supply, Mined and Remaining Statistics
Stablecoin Usage Statistics
Stablecoin Usage Statistics 2026: Explosive Growth
Cryptocurrency Adoption Statistics
Cryptocurrency Adoption Statistics 2026: Shocking Trends Now
Coinbase Wallet Statistics
Coinbase Wallet Statistics 2026: Users, Security
Dogecoin Statistics
Dogecoin Statistics 2026: Annual Supply Increase, Circulating Supply, and Inflation Rate
BONK Coin Statistics
BONK Coin Statistics 2026: Risk, Reward, and ROI
Categories
  • Artificial Intelligence
  • Cybersecurity
  • Technology
  • Internet
  • Cryptocurrency
Artificial Intelligence
Gemini Call For Me Feature Pixel 11
Google Gemini Can Now Call Businesses for Pixel 11 Owners
Adobe Creative Tools Gemini Claude Addition
Adobe Unlocks New Creative Tools in Gemini and Claude
Youtube Music Ask Music Ai Feature
YouTube Music Adds Smart AI Features for Songs and Podcasts
OpenAI Launches GPT-6 Sol and Luna at Half the API Price
OpenAI Launches GPT-6 Sol and Luna at Half the API Price
Claude Opus 5 5 Launched
Claude Opus 5.5 Debuts With Powerful Cyber Defenses
xAI Launches Grok 4 7 Its Most Capable Coding Model Yet
xAI Launches Grok 4.7, Its Most Capable Coding Model Yet
Cybersecurity
Manus Ai Prompt Injection
Manus AI Agent Exposed by Prompt-Injection Bug
Arista Velocloud Flaw Patched
Arista VeloCloud Flaw Hits CVSS 10.0: Patch Now
Microsoft Takes Down Eviltokens Ai Phishing Service
Microsoft Takes Down EvilTokens AI Phishing Service
Microsoft Patches Azure Ai Foundry Cvss 10 Flaw Featured 1
Microsoft Patches 18 Azure and Copilot Security Vulnerabilities
Chatgpt Billing Phishing Scam Active
ChatGPT Billing Scam Exposes Critical OpenAI Account Risk
Gyazo Data Breach Image Metadata Leak
Gyazo Breach Exposes Link IDs Behind Private Captures
Technology
Youtube Custom Feeds With Gemini Ai
YouTube’s AI Feed Builder Changes Video Discovery
Iphone 18 Pro Face Id Bug Reboot Crash
New iPhone 18 Pro Bug Makes Face ID Crash and Reboot
Googlebook With Gemini Ai Launched
Googlebook’s Bold Laptop Launch Starts at $899 in the US
New Samsung Patent Reveals Galaxy Watch Glucose Tracking
New Samsung Patent Reveals Galaxy Watch Glucose Tracking
Microsoft Kb5002914 Breaks Excel Copypaste
Microsoft Confirms KB5002914 Breaks Excel Copy and Paste
Homepod 27 Update Launched By Apple
Apple Releases HomePod Software 27 With AutoMix Support
Internet
Meta Launched Meta One Subscription
Meta One Bundles Instagram, Facebook, WhatsApp Into One AI Subscription
Apple Wallet Ids Launch In Oklahoma
Apple Wallet IDs Launch in Oklahoma in Major Expansion
Meta to Pay 18 Billion in Landmark Teen Safety Deal
Meta to Pay $18 Billion in Landmark Teen Safety Deal
Whatsapp Brings Passkeys 2fa
WhatsApp Hits 1 Billion Passkey Users, Adds 2FA Passwords
Apple Eu App Store Fee Reduction
Apple Sets New EU App Store Fees, Effective October 1
Github Outage Aug 2026
GitHub Down: Outage Hits Thousands of Users Worldwide
Cryptocurrency
Sonic Labs Launch Ussd Stablecoin
Sonic Launches USSD Stablecoin Backed by US Treasuries
Bhutan Moves 12m In Bitcoins
Bhutan Moves $12 Million in Bitcoin from Primary Wallets
Curve Finance Accuses Pancakeswap For Code Stealing
Curve Accuses PancakeSwap of Copying StableSwap Code
Strike Receives Bitlicense In New York
Strike Gets New York BitLicense for Bitcoin Financial Services
Scotiabank Multi Crypto Etf 3iqlogos
Scotiabank Launches Multi Crypto ETF With 3iQ in Canada
Nyse Parent Invests In Okx Crypto Exchange
ICE Invests in OKX to Bridge Crypto and Traditional Finance
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