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Generation Alpha Statistics 2026: Births, Screens and AI

Published on: May 2026 • Last Updated: November 2, 2026
Robert A. Lee
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Robert A. Lee is a journalist at SQ Magazine who unpacks the fast-moving worlds of gaming and internet trends. He tracks everything from maj...
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Generation Alpha Statistics 2026: Births, Screens and AI
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This report has been updated 3 times. Last updated on November 2, 2026

  • Oct 2026: Replaced the article's figures with primary-source data: US birth counts for every Generation Alpha year from the National Center for Health Statistics, totaling 57,315,846 births from 2010 to 2024.
  • Oct 2026: Added Common Sense Media's 2025 census data on daily screen time by age (2:27 a day for ages 0 to 8), gaming time and daily reading.
  • Oct 2026: Added Pew Research Center data on YouTube, TikTok, tablet and smartphone use among children 12 and under, and on US support for an under-16 social media ban (56%).
  • Oct 2026: Added AI use among children 9 to 17 (86%), 2024 NAEP reading and math results, and the UK's planned under-16 social media ban.
  • Oct 2026: Replaced the earlier mental health and brand preference sections with 2024 NAEP results, where around 40% of 4th graders read below the Basic level.

Generation Alpha, which McCrindle Research defines as people born from 2010 to 2024, will number almost 2 billion once all its members are born. In the United States, those birth years produced 57,315,846 registered births. The generation alpha statistics below track how the cohort was born, what it watches and reads, how it tests in school and what it is worth to brands, drawing on government birth records alongside Pew Research Center and Common Sense Media surveys.

Children age 8 and younger spend 2:27 a day with screen media, roughly the same as the 2:24 recorded in 2020. Their gaming time, though, has jumped 65% since 2020. AI use is already common: 86% of children age 9 to 17 use it, according to a June 2026 Common Sense Media census.

Key Takeaways

  • US births fell 9.26% from 3,999,386 in 2010 to 3,628,934 in 2024.
  • Daily gaming time for children age 8 and younger rose from 23 minutes in early 2020 to 38 minutes in 2024.
  • Daily YouTube viewing among children under 2 rose from 24% in 2020 to 35% in 2025, per Pew Research Center.
  • The share of 5- to 8-year-olds who read or are read to daily fell to 52% in 2024 from 64% in 2017.
  • Around 40% of 4th graders scored below the National Assessment of Educational Progress (NAEP) Basic level in reading in 2024, the largest percentage since 2002.
  • Pew Research Center found 56% of US adults support banning anyone under the age of 16 from social media.
  • Per McCrindle, an estimated $5.39 trillion would be spent annually on Generation Alpha by the end of 2024.

Editor’s Choice

  • Global Generation Alpha births: more than 2.8 million born every week, per McCrindle’s estimate.
  • US births in 2024: 3,628,934.
  • Children 12 and under who ever watch YouTube: 85% in 2025.
  • Children with their own tablet by age 2: 40%.
  • Children 8 and under with their own tablet or cellphone: 51%.
  • Generation Alpha’s direct spend or influence: $1 trillion in 2024.

Generation Alpha Statistics on Birth Years and Population Size

  • McCrindle Research defines Generation Alpha as people born from 2010 to 2024.
  • Each generation in McCrindle’s framework spans 15 years, from Generation Y through Generation Z and Generation Alpha.
  • McCrindle estimates that more than 2.8 million Generation Alpha babies are born globally every week.
  • Once all of them have been born, the cohort will number almost 2 billion, the largest generation in the history of the world, according to McCrindle.
  • Encyclopaedia Britannica uses a slightly wider window, 2010 to 2025, and notes that some researchers consider slightly different ranges.
  • Britannica credits Australian social researcher Mark McCrindle with introducing the term in a 2008 report.
GenerationBirth years (McCrindle)
Generation Y (Millennials)1980 to 1994
Generation Z1995 to 2009
Generation Alpha2010 to 2024
Generation Beta2025 to 2039

Source: McCrindle Research, Understanding Generation Alpha (2022)

What years are Generation Alpha?

Generation Alpha covers people born from 2010 to 2024 under McCrindle Research’s definition. Encyclopaedia Britannica extends the range to 2025. Either way, most of the cohort is still in childhood, so most of the data below describes children, and the AI census of ages 9 to 17 is the main exception.

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What is Gen Alpha most known for?

McCrindle describes Generation Alpha as screenagers from their earliest years, because the cohort began in the year the iPad was launched and Instagram was created. Britannica calls them the first generation to experience remote classrooms, tablet computers and ubiquitous streaming services from early childhood.

About This Data

The figures here come from thirteen sources: five government agency releases and datasets, five survey reports and releases from Pew Research Center and Common Sense Media, two McCrindle Research publications and one Encyclopaedia Britannica entry. They were published between July 2022 and August 2026. Only the original publisher of each figure qualified. Figures are reviewed on a rolling basis and updated when sources publish new editions.

YouTube Use Among Generation Alpha Children

  • 85% of parents of children 12 and under say their child ever watches YouTube videos, and about half say this happens daily.
  • Daily YouTube use rose from 43% in the 2020 survey (children 11 or younger) to 51% in 2025 (children 12 or younger).
  • Among children under 2, the share who ever watch YouTube jumped from 45% to 62% from 2020 to 2025.
  • YouTube reach rises to 84% for ages 2 to 4 and is slightly higher for ages 5 to 12.
  • In Common Sense Media’s study of children age 8 and under, 62% of parents reported watching YouTube occasionally alongside their children, but only 17% co-viewed TikTok content.
2020 vs 2025 · Source: Pew Research Center, How Parents Manage Screen Time for Kids (2025) SQ MAGAZINE ANALYSIS Kids Watching YouTube Daily by Age, US (%) 2020 vs 2025 Pew Research Center · 2025 2020 (%) 2025 (%) 60 48 36 24 12 0 24% 35% 38% 51% 43% 51% Under 2 Ages 2 to 4 All children surveyed 2020 (%) · 24% 2025 (%) · 35% 2020 (%) · 38% 2025 (%) · 51% 2020 (%) · 43% 2025 (%) · 51% SOURCE Pew Research Center, How Parents Manage Screen Time for Kids (2025)
View the data
Age group2020 (%)2025 (%)
Under 22435
Ages 2 to 43851
All children surveyed4351

Key finding: Pew Research Center surveyed 3,054 parents of children 12 and under in May 2025, and daily YouTube viewing for kids under 2 had climbed from 24% to 35% since 2020. That puts algorithm-driven video in front of Generation Alpha well before most of its members can read.

Recent Developments

  • August 27, 2026: Encyclopaedia Britannica’s Generation Alpha entry, last updated that day, gives the birth range as 2010 to 2025.
  • Q2 2026: The 12-month US general fertility rate fell to 52.7 births per 1,000 women aged 15 to 44, from 53.7 a year earlier, in provisional federal data.
  • July 1, 2026: Pew Research Center reported that 56% of US adults support a ban on social media for anyone under 16.
  • June 15, 2026: The UK government announced plans to ban social media platforms from offering services to under-16s, with protections expected to come into force in Spring 2027.
  • June 9, 2026: Final federal data confirmed 3,628,934 US births in 2024, the last Generation Alpha birth year.
  • June 8, 2026: Common Sense Media’s first AI census found 86% of children age 9 to 17 use AI.

US Generation Alpha Births by Year

  • US births totaled 3,628,934 in 2024, an increase of 1% from the record low reported for 2023, according to Births: Final Data for 2024.
  • The general fertility rate declined 1% to 53.8 births per 1,000 females ages 15 to 44 in 2024.
  • The total fertility rate fell to 1,599.5 births per 1,000 women in 2024, a record low.
  • Annual births were 370,452 lower in 2024 than in 2010.
  • That is a 9.26% decline from the 3,999,386 births of 2010.
  • Provisional data from the National Center for Health Statistics (NCHS) show 3,606,400 births recorded in 2025, a decline of 1% from 2024. That is the first birth year of Generation Beta under McCrindle’s ranges.
  • The general fertility rate fell slightly to 53.1 in 2025.
YearUS birthsGeneral fertility rate (per 1,000 females ages 15 to 44)
20243,628,93453.8
20233,596,01754.5
20223,667,75856.0
20213,664,29256.3
20203,613,64755.7
20193,747,54058.3
20183,791,71259.1
20173,855,50060.3
20163,945,87562.0
20153,978,49762.5
20143,988,07662.9
20133,932,18162.5
20123,952,84163.0
20113,953,59063.2
20103,999,38664.1

Source: National Center for Health Statistics, Births: Final Data for 2024 (2026)

By the numbers: NCHS final birth data show 3,999,386 US births in 2010 and 3,628,934 in 2024, while the general fertility rate fell from 64.1 to 53.8. The youngest Generation Alpha classes are smaller than the oldest, which matters for schools, toy makers and every brand sizing this market.

Generation Alpha Screen Time by Age

  • Children age 8 and younger averaged 2:27 of daily screen time in 2024, against 2:24 in 2020.
  • Screen time climbs with age, from 1:03 a day for children under 2 to 3:28 for 5- to 8-year-olds.
  • Boys spend over 30 minutes more on screen media each day than girls.
  • Children in households earning less than $50,000 a year spend twice as much time with screen media as those in households earning $100,000 or more.
  • 20% of kids age 8 and under watch or play on a device every night or most nights to fall asleep.
  • About one in five children use mobile devices for emotional regulation, mealtimes or to fall asleep.

Generation Alpha Gaming and Short-Form Video Statistics

  • Total gaming time rose from 23 minutes a day in early 2020 to 38 minutes in 2024, a 65% increase.
  • Short videos on TikTok, Instagram Reels or YouTube Shorts now take 14 minutes a day, compared to one minute in early 2020.
  • Video-chatting increased from 1% daily use in 2020 to 4% in 2024.
  • Children age 5 to 8 jumped from 40 minutes to an hour and four minutes of daily video game play.
  • Gaming among 2- to 4-year-olds rose from 16 minutes to 21 minutes a day.
  • Boys play video games for 45 minutes a day, compared with 29 for girls.
TOTAL GAMING (MINUTES PER DAY) · Source: Common Sense Media zero-to-eight census (2011 to 2024) TOTAL GAMING (MINUTES PER DAY) · SQ MAGAZINE ANALYSIS Daily Gaming Time, US Kids Ages 0 to 8 (Minutes) Common Sense · 2011 to 2024 40 32 24 16 8 0 25 2011 23 2013 25 2017 23 2020 38 2024 SOURCE Common Sense Media zero-to-eight census (2011 to 2024)
View the data
Survey yearTotal gaming (minutes per day)
201125
201323
201725
202023
202438

Why it matters: Total screen time for children age 8 and younger barely moved between 2020 and 2024, from 2:24 to 2:27 a day. Over the same period they watched less live television while gaming rose to 38 minutes. For game makers and video apps, Gen Alpha’s attention is being reshuffled rather than expanded, so any gain comes out of a rival’s minutes.

Generation Alpha Device Ownership Statistics

  • 68% of parents of children 12 and under say their child uses a tablet and 61% say they use a smartphone.
  • 11% say their child uses a smartwatch.
  • 40% of children have their own tablet by age 2, rising to 58% by age 4.
  • 51% of children age 8 and younger have their own mobile device, either a tablet or a cellphone.
  • 29% of parents of an 8- to 10-year-old say their child has their own smartphone, compared with roughly six-in-ten parents of an 11- or 12-year-old.
  • Smartphone ownership reaches 31% among children in lower-income households.
  • 68% of parents think kids should be at least 12 before getting a smartphone of their own.
CHILD OWNS A SMARTPHONE · Source: Pew Research Center, How Parents Manage Screen Time for Kids (2025) CHILD OWNS A SMARTPHONE · SQ MAGAZINE ANALYSIS Kids 12 and Under With Own Smartphone by Income (%) Pew Research Center · 2025 Lower income 31% Middle income 20% Upper income 16% 0 8 16 24 32 SOURCE Pew Research Center, How Parents Manage Screen Time for Kids (2025)
View the data
Household incomeChild owns a smartphone (%)
Lower income31
Middle income20
Upper income16

Generation Alpha Social Media Use by Age

  • 15% of parents of children 12 and under say their child uses TikTok.
  • Smaller shares report their child uses other social media platforms: Snapchat (8%) and Instagram or Facebook (5% each).
  • 37% of parents of an 11- to 12-year-old say their child uses TikTok.
  • Eight-in-ten parents say the harms of social media outweigh the benefits.
  • About three-in-ten say the same about tablets.
USES TIKTOK · Source: Pew Research Center, How Parents Manage Screen Time for Kids (2025) USES TIKTOK · SQ MAGAZINE ANALYSIS Kids Using TikTok by Age, US 2025 (%) Pew Research Center · 2025 Under 5 6% 5 to 7 10% 8 to 10 16% 11 to 12 37% 0 8 16 24 32 40 SOURCE Pew Research Center, How Parents Manage Screen Time for Kids (2025)
View the data
Child's ageUses TikTok (%)
Under 56
5 to 710
8 to 1016
11 to 1237

Generation Alpha Reading Habits

  • Daily reading for 5- to 8-year-olds fell to 52% in 2024 from 63% in 2020 and 64% in 2017.
  • Daily reading for children under 2 rose to 55% in 2024 from 43% in 2017.
  • Across all children age 8 and younger, 54% read or were read to daily in 2024, down from 59% in 2020.
  • Girls (59%) were more likely than boys (50%) to read or be read to daily in 2024.
2017, 2020 and 2024 · Source: Common Sense Media zero-to-eight census (2017 to 2024) SQ MAGAZINE ANALYSIS Kids Who Read Daily by Age, US (%) 2017, 2020 and 2024 Common Sense · 2017 to 2024 2017 (%) 2020 (%) 2024 (%) 70 56 42 28 14 0 43% 46% 55% 56% 63% 57% 64% 63% 52% Under 2 Ages 2 to 4 Ages 5 to 8 2017 (%) · 43% 2020 (%) · 46% 2024 (%) · 55% 2017 (%) · 56% 2020 (%) · 63% 2024 (%) · 57% 2017 (%) · 64% 2020 (%) · 63% 2024 (%) · 52% SOURCE Common Sense Media zero-to-eight census (2017 to 2024)
View the data
Age group2017 (%)2020 (%)2024 (%)
Under 2434655
Ages 2 to 4566357
Ages 5 to 8646352

Generation Alpha and AI Use Statistics

  • 86% of children age 9 to 17 use AI, and nearly a quarter do so every day, according to Common Sense Media’s 2026 survey of 1,204 children.
  • More than half of kids who use AI have turned to it for advice about their health or body.
  • Over one in three AI users have used it to discuss their feelings or personal problems.
  • More than 4 in 10 kids say no parent or guardian has ever talked with them about AI safety.
  • One in five kids who use AI say it would be hard to go a month without it.
SurveyChildren’s agesAI measureResult
Common Sense Media (2026)9 to 17Use AI86%
Common Sense Media (2025)0 to 8Used AI for school-related learningNearly one-third of parents
Pew Research Center (2025)5 to 12Ever use AI chatbots like ChatGPT or GeminiAbout one-in-ten parents

Source: Common Sense Media (2025, 2026), Pew Research Center (2025)

The 2026 census spans ages 9 to 17, so its oldest respondents belong to Gen Z; the younger surveys cover Generation Alpha alone.

Generation Alpha Test Scores and Learning Statistics

  • Average reading scores declined by 2 points for both 4th and 8th grade students in 2024 compared to 2022, after a 3-point decline between 2019 and 2022.
  • Around 40% of 4th graders are working below the NAEP Basic level in reading, the largest percentage since 2002.
  • Fourth graders scoring below NAEP Basic likely cannot recognize a reason for a character’s action implied in a story.
  • In math, nearly 40% of 4th graders work at the NAEP Proficient and NAEP Advanced levels, while nearly 40% of 8th graders work below NAEP Basic.
  • Students took the Nation’s Report Card tests between January and March 2024.

Worth noting: The fourth graders in the latest national reading test were born inside Generation Alpha’s range. Their average reading scores declined by 2 points compared to 2022. Daily reading has slipped over the same years. The two trends come from different studies and do not prove a link, but they point the same way.

What is Gen Alpha’s biggest problem?

No single survey ranks Generation Alpha’s problems, but reading is the most measurable weak spot. Around 40% of 4th graders scored below NAEP Basic in reading in 2024. Separately, eight-in-ten parents of children 12 and under say the harms of social media outweigh the benefits.

Generation Alpha Spending Power Statistics

  • Per McCrindle, an estimated $5.39 trillion would be spent annually on Generation Alpha by the end of 2024, when the entire cohort would have been born.
  • That figure is projected to grow by $10 billion every year.
  • Generation Alpha’s direct spend or influence was estimated at $1 trillion in 2024.
  • McCrindle expects the oldest members to enter adulthood in 2029, when the youngest reach the age of five.
Measure (McCrindle estimate)20242029
Annual spending on Generation Alpha$5.39 trillionPast $5.46 trillion
Direct spend or influence$1 trillion (1.5% of the global consumer economy)More than $1.7 trillion

Source: McCrindle Research, Generation Alpha’s Economic Footprint (2023)

Both rows are McCrindle projections rather than measured spending, so they work as a sense of scale, not a forecast to plan inventory against.

Why Parents Hand Generation Alpha a Screen

  • 66% of parents of children 8 and under use screen media at least sometimes to occupy their child in order to get things done or take time for themselves.
  • A quarter (25%) use screen media to help their child calm down when angry or upset.
  • 42% of parents of children 12 and under say they could be doing better at managing screen time, while 58% say they are doing the best they can.
  • 39% think they are stricter about screen time than other parents they know.
  • 67% say tech companies should do more to set rules around what kids can do or see online, and 55% say lawmakers should do more.
PARENTS · Source: Common Sense Media zero-to-eight census (2025) PARENTS · SQ MAGAZINE ANALYSIS Why US Parents Let Kids Use Screens, 2024 (%) Common Sense · 2025 To occupy child while getting things done or taking time for themselves 66% To help child learn something new 57% To bond or relax together 56% To reward good behavior 47% To keep child occupied in public 44% To calm child when angry or upset 25% 0 14 28 42 56 70 SOURCE Common Sense Media zero-to-eight census (2025)
View the data
Reason parents use screen mediaParents (%)
To occupy child while getting things done or taking time for themselves66
To help child learn something new57
To bond or relax together56
To reward good behavior47
To keep child occupied in public44
To calm child when angry or upset25

Support for Under-16 Social Media Bans

  • 56% of US adults support banning anyone under 16 from social media, 21% oppose and 23% are not sure.
  • Pew surveyed 9,750 US adults from May 26 to June 1, 2026.
  • Americans ages 30 to 49 are the most likely to favor the ban, and parents of a child under 18 are more likely than those without a child under 18 to support it.
  • Support for requiring parental consent for minors to create a social media account rose from 81% in 2023 to 85% in 2026.
  • Support for limits on how much time minors can spend on social media climbed from 69% to 78%.
  • In the UK, 9 in 10 parents among more than 116,000 consultation responses said they would support a social media ban for children under 16.
GroupSupport (%)
Ages 18 to 2952
Ages 30 to 4963
Ages 50 to 6457
Ages 65 and older49
Parents of a child under 1865
No child under 1852
Republicans and leaners59
Democrats and leaners54

Source: Pew Research Center, survey of US adults (May to June 2026)

The oldest Generation Alpha members, born in 2010, turn 16 in 2026, so bans like these will bind mainly on the cohort’s younger birth years.

How many Gen Alpha are there in the US?

McCrindle Research assigns Generation Alpha the birth years 2010 to 2024, and US birth records count 57,315,846 births across that span.

That is a count of births, not of children alive in the US today, since migration and mortality move the live total in both directions. Worldwide, McCrindle expects the generation to number almost 2 billion.

Conclusion

US birth records count 57,315,846 Generation Alpha births, and children age 8 and younger spend 2:27 a day with screen media, almost the same as in the previous census. What has changed is the mix: gaming and short video are taking a larger share and AI use is already common among older children, while daily reading and reading scores have moved the other way.

Pew found 56% of US adults back an under-16 social media ban, and the UK is moving to write one into law. The platforms Generation Alpha grew up on may look very different for its youngest members by the time they reach their teens. Worldwide, the cohort will number almost 2 billion once all its members are born.

This article has been reviewed and fact-checked by Barry Elad. SQ Magazine follows strict Publishing Principles and a documented Fact-Check Policy to ensure accuracy, transparency, and editorial independence across all content. Our statistics are verified using a documented Research Process.

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Lee, R. A. (2026, November 2). Generation Alpha Statistics 2026: Births, Screens and AI. SQ Magazine. https://sqmagazine.co.uk/generation-alpha-statistics/Lee, Robert A. “Generation Alpha Statistics 2026: Births, Screens and AI.” SQ Magazine, 2 Nov. 2026, https://sqmagazine.co.uk/generation-alpha-statistics/Lee, Robert A. “Generation Alpha Statistics 2026: Births, Screens and AI.” SQ Magazine, November 2, 2026. https://sqmagazine.co.uk/generation-alpha-statistics/Generation Alpha Statistics 2026: Births, Screens and AI, SQ Magazinehttps://sqmagazine.co.uk/generation-alpha-statistics/

APA 7th edition, the style most research and reports use.MLA 9th edition.Chicago notes and bibliography.Pastes as a clickable link in WordPress, Google Docs and most email editors.

References

  • Understanding Generation Alpha
  • Generation Alpha
  • The Common Sense Census: Media Use by Kids Zero to Eight
  • Digital Childhood Starts at Age Two
  • How Parents Manage Screen Time for Kids
  • Births: Final Data for 2024
  • U.S. Births down 1% in 2025
  • Quarterly Provisional Estimates for Selected Birth Indicators
  • Majority of Americans support banning social media for kids under 16
  • Common Sense Media Releases Inaugural Annual Study on AI Use by Tweens and Teens
  • Social media to be banned for under-16s
  • The Nation's Report Card Shows Declines in Reading, Some Progress in 4th Grade Math
  • Generation Alpha's economic footprint
Robert A. Lee

Robert A. Lee

Senior Editor


Robert A. Lee is a journalist at SQ Magazine who unpacks the fast-moving worlds of gaming and internet trends. He tracks everything from major game launches to the viral trends shaping how we connect, play, and share online. With a keen eye for the intersections of technology, entertainment, and community, Robert translates the noise of digital life into stories that spark curiosity and insight.

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Table of Contents

  • Key Takeaways
  • Editor’s Choice
  • Generation Alpha Statistics on Birth Years and Population Size
  • YouTube Use Among Generation Alpha Children
  • Recent Developments
  • US Generation Alpha Births by Year
  • Generation Alpha Screen Time by Age
  • Generation Alpha Gaming and Short-Form Video Statistics
  • Generation Alpha Device Ownership Statistics
  • Generation Alpha Social Media Use by Age
  • Generation Alpha Reading Habits
  • Generation Alpha and AI Use Statistics
  • Generation Alpha Test Scores and Learning Statistics
  • Generation Alpha Spending Power Statistics
  • Why Parents Hand Generation Alpha a Screen
  • Support for Under-16 Social Media Bans
  • How many Gen Alpha are there in the US?
  • Conclusion

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Categories
  • Artificial Intelligence
  • Cybersecurity
  • Technology
  • Internet
Artificial Intelligence
Chatgpt Wallet For Smarter Shopping
OpenAI Launches ChatGPT Wallet So AI Agents Can Shop for You
Google Gemini Apple Carplay App
Google Brings Gemini Live to Apple CarPlay in Global Rollout
Claude Office Suite Launched Meetings
Anthropic Takes on Google With New Claude Office Tools
Meta Muse Apple Watch Wear Os
Meta Brings Muse AI to Apple Watch and Wear OS in Major Push
Google Gemini 4 Carbon Launched
Google Unleashes Gemini 4 Carbon, Its Most Powerful AI Model
Claude Fable Mythos 5 2 Launch
Anthropic Unleashes Fable 5.2, Keeps Mythos Restricted
Cybersecurity
Apify Confirms Breach After Two Day System Intrusion
Apify Confirms Breach After Two-Day System Intrusion
Apache Http2 Flaw Patched
Apache Patches Critical HTTP/2 RCE Flaw Found by Anthropic, Google
Gsocket Flaw Linux Patching
GSocket Backdoors Let Hackers Survive Critical Linux Patches
Bitcoin Core Bug Public Disclosure
Bitcoin Core Discloses Patched Bug That Halted Mining Block Templates
Sec Philippines Data Breach Confirmation
SEC Philippines Confirms Data Breach on Digital Platforms
Modsecurity Waf Flaw
ModSecurity Upload Bypass Exploit Goes Public With No Patch Listed
Technology
Meta S Greener Data Center Build
Meta’s Supply Chain Bet Targets Cleaner Cement and Steel
Apple App Store Romantic Ai Apps Removal
Apple Moves Romantic AI Companions and Dating Apps to 18+
Amazon Echo Time Smart Device Launch
Amazon Unveils Echo Time: A Smarter Alarm Clock
Arc Browser Shutdown Confirmed
The Browser Company Will Shut Down Arc on December 22
Spotify Family Plan Qr Sharing
Spotify Adds QR Checks to Verify Family Plan Households
Apple Music New Logo Rebrand
Apple Music Rebrands With a Logo Made by Fred Again’s Music
Internet
Anthropic Files S 1 Ipo With Sec
Anthropic Files S-1 for Nasdaq IPO Under Symbol ANT
Microsoft 365 Family Sharing Storage Cuts
Microsoft 365 Family Faces Massive OneDrive Storage Cut
Meta Launched Meta One Subscription
Meta One Bundles Instagram, Facebook, WhatsApp Into One AI Subscription
Apple Wallet Ids Launch In Oklahoma
Apple Wallet IDs Launch in Oklahoma in Major Expansion
Meta to Pay 18 Billion in Landmark Teen Safety Deal
Meta to Pay $18 Billion in Landmark Teen Safety Deal
Whatsapp Brings Passkeys 2fa
WhatsApp Hits 1 Billion Passkey Users, Adds 2FA Passwords
Security Calculators
  • Random Password Generator Strong random passwords, with the strength of each shown.
  • Uptime Calculator Downtime an uptime target allows, from a day to a year.
  • Download Time Calculator How long a file takes at your connection speed.
Network Tools
  • What Is My IP Address Your public IP, provider and location, read at the edge.
  • IP Subnet Calculator Network, broadcast, host range and mask for any IPv4 block.
  • What Is My User Agent What a user agent string says about the browser behind it.
  • What Is My Screen Resolution Your screen size, pixel ratio and viewport, read live.
  • TXT Record Lookup TXT, SPF and DMARC records for any domain.
All 8 Network Tools
AI Tools
  • Token Counter Token counts for GPT-4o and GPT-4 encodings.
  • LLM API Cost Calculator API cost per month for OpenAI, Anthropic and Google models.
All 13 tools
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